#E4DCAF

Closest named color: Vanilla (#E9D8A6). oklch(89% 0.06 99.1), rgb(228, 220, 175).

Aa

Black text reads best on this color (15.15:1).

About this color

#E4DCAF is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.060 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.013 away. Black text reads best on it, at 15.15:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.060)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.15:1
White text1.38:1

Values

HEX#E4DCAF
RGBrgb(228, 220, 175)
HSLhsl(51, 50%, 79%)
OKLCHoklch(89% 0.06 99.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4DCAF 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #E4DCAF 15.15:1 AAA Lc 84.9 Fine for body text
#E4DCAF text on white 1.38:1 Fails Lc 18.8 Dividers and decoration only
#E4DCAF text on black 15.15:1 AAA Lc -84.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEADA

    oklch(93.5% 0.021 98.1)

  3. Step 200

    200 (this color)

    #E4DCAF

    oklch(89% 0.06 99.1)

  4. Step 300

    300

    #CDC288

    oklch(80.9% 0.077 98.7)

  5. Step 400

    400

    #B4A13B

    oklch(70.6% 0.122 98.6)

  6. Step 500

    500

    #9D8A00

    oklch(63.1% 0.131 99.5)

  7. Step 600

    600

    #847300

    oklch(55.5% 0.115 98.9)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#E4DCAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D9AC0.007
Deuteranopia (no green cones)#E8DCB10.006
Tritanopia (no blue cones)#ECD5D00.055
Achromatopsia (no color)#DBDBDB0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4DCAF

    #E4DCAF

    oklch(89% 0.06 99.1)

  • #D2D8FF

    #D2D8FF

    oklch(89% 0.054 278.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4DCAF

    #E4DCAF

    oklch(89% 0.06 99.1)

  • #F5D4B1

    #F5D4B1

    oklch(88.9% 0.059 68.6)

  • #CEE3B9

    #CEE3B9

    oklch(88.9% 0.06 129.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4DCAF

    #E4DCAF

    oklch(89% 0.06 99.1)

  • #BFDFFF

    #BFDFFF

    oklch(89.1% 0.056 248.5)

  • #E6D1F9

    #E6D1F9

    oklch(89% 0.058 308.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4DCAF

    #E4DCAF

    oklch(89% 0.06 99.1)

  • #AFE5F6

    #AFE5F6

    oklch(89% 0.06 219.1)

  • #F6CCE8

    #F6CCE8

    oklch(88.9% 0.06 338.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4DCAF

    #E4DCAF

    oklch(89% 0.06 99.1)

  • #AEE8E3

    #AEE8E3

    oklch(89% 0.059 189.5)

  • #D2D8FF

    #D2D8FF

    oklch(89% 0.054 278.4)

  • #FFCBD2

    #FFCBD2

    oklch(88.9% 0.06 9.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4DCAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4DCAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.