#E3DCAA

Closest named color: Vanilla (#E9D8A6). oklch(88.8% 0.066 101), rgb(227, 220, 170).

Aa

Black text reads best on this color (15.08:1).

About this color

#E3DCAA is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.066 and its hue 101°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.012 away. Black text reads best on it, at 15.08:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.08:1
White text1.39:1

Values

HEX#E3DCAA
RGBrgb(227, 220, 170)
HSLhsl(53, 50%, 78%)
OKLCHoklch(88.8% 0.066 101)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3DCAA 1.39:1 Fails Lc -21.7 Dividers and decoration only
Black text on #E3DCAA 15.08:1 AAA Lc 84.6 Fine for body text
#E3DCAA text on white 1.39:1 Fails Lc 19.0 Dividers and decoration only
#E3DCAA text on black 15.08:1 AAA Lc -84.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EDEBD8

    oklch(93.7% 0.025 102)

  3. Step 200

    200 (this color)

    #E3DCAA

    oklch(88.8% 0.066 101)

  4. Step 300

    300

    #CCC382

    oklch(80.9% 0.085 101.3)

  5. Step 400

    400

    #B3A228

    oklch(70.6% 0.135 100.9)

  6. Step 500

    500

    #9B8B00

    oklch(63.1% 0.132 101.2)

  7. Step 600

    600

    #827400

    oklch(55.5% 0.116 101)

  8. Step 700

    700

    #6E6200

    oklch(49.2% 0.103 101)

  9. Step 800

    800

    #5A5000

    oklch(42.8% 0.089 101.1)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#E3DCAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6D9A70.008
Deuteranopia (no green cones)#E8DCAC0.008
Tritanopia (no blue cones)#ECD5CF0.060
Achromatopsia (no color)#DADADA0.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3DCAA

    #E3DCAA

    oklch(88.8% 0.066 101)

  • #D3D7FF

    #D3D7FF

    oklch(88.9% 0.055 280.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3DCAA

    #E3DCAA

    oklch(88.8% 0.066 101)

  • #F6D3AB

    #F6D3AB

    oklch(88.7% 0.066 70.6)

  • #CBE4B6

    #CBE4B6

    oklch(88.9% 0.067 130.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3DCAA

    #E3DCAA

    oklch(88.8% 0.066 101)

  • #BFDDFF

    #BFDDFF

    oklch(88.7% 0.057 251.7)

  • #E8CEFB

    #E8CEFB

    oklch(88.7% 0.067 310.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3DCAA

    #E3DCAA

    oklch(88.8% 0.066 101)

  • #AAE5F9

    #AAE5F9

    oklch(88.8% 0.066 220.8)

  • #F9CAE7

    #F9CAE7

    oklch(88.8% 0.065 341)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3DCAA

    #E3DCAA

    oklch(88.8% 0.066 101)

  • #A7E9E4

    #A7E9E4

    oklch(88.9% 0.067 190.1)

  • #D3D7FF

    #D3D7FF

    oklch(88.9% 0.055 280.7)

  • #FFCAD0

    #FFCAD0

    oklch(88.7% 0.061 10.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3DCAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3DCAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.