#E2EBDF

Closest named color: Platinum (#E0E1DD). oklch(93% 0.019 137.8), rgb(226, 235, 223).

Aa

Black text reads best on this color (17.18:1).

About this color

#E2EBDF is a very light close to neutral grey. In OKLCH its lightness is 93%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Platinum (#E0E1DD), ΔE 0.026 away. Black text reads best on it, at 17.18:1.

Hue familyNeutrals
Lightnessvery light (93%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest namePlatinum (#E0E1DD)
Black text17.18:1
White text1.22:1

Values

HEX#E2EBDF
RGBrgb(226, 235, 223)
HSLhsl(105, 23%, 90%)
OKLCHoklch(93% 0.019 137.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2EBDF 1.22:1 Fails Lc -12.7 Not readable
Black text on #E2EBDF 17.18:1 AAA Lc 92.6 Preferred for body text
#E2EBDF text on white 1.22:1 Fails Lc 11.0 Not readable
#E2EBDF text on black 17.18:1 AAA Lc -93.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F4

    oklch(97.1% 0.003 145.5)

  2. Step 100

    100 (this color)

    #E2EBDF

    oklch(93% 0.019 137.8)

  3. Step 200

    200

    #D5DBD3

    oklch(88.5% 0.013 137.8)

  4. Step 300

    300

    #B9C5B6

    oklch(81% 0.025 139.4)

  5. Step 400

    400

    #95A78F

    oklch(70.7% 0.04 137.9)

  6. Step 500

    500

    #7B9174

    oklch(63.1% 0.049 138.2)

  7. Step 600

    600

    #647B5C

    oklch(55.6% 0.054 137.7)

  8. Step 700

    700

    #53684C

    oklch(49.2% 0.05 138)

  9. Step 800

    800

    #44553E

    oklch(42.8% 0.043 137.6)

  10. Step 900

    900

    #394635

    oklch(37.7% 0.033 138.4)

  11. Step 950

    950

    #22291F

    oklch(27.1% 0.021 136.3)

Export this scale for Tailwind in the Tailwind colors tool

#E2EBDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECE9DE0.013
Deuteranopia (no green cones)#EAE8DF0.012
Tritanopia (no blue cones)#E2EAE70.012
Achromatopsia (no color)#E8E8E80.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2EBDF

    #E2EBDF

    oklch(93% 0.019 137.8)

  • #EDE4F0

    #EDE4F0

    oklch(92.9% 0.019 317.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2EBDF

    #E2EBDF

    oklch(93% 0.019 137.8)

  • #E9E9DB

    #E9E9DB

    oklch(93% 0.019 106.8)

  • #DDECE5

    #DDECE5

    oklch(93% 0.018 166.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2EBDF

    #E2EBDF

    oklch(93% 0.019 137.8)

  • #E7E6F4

    #E7E6F4

    oklch(93% 0.019 289.3)

  • #F2E3EA

    #F2E3EA

    oklch(93% 0.019 347.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2EBDF

    #E2EBDF

    oklch(93% 0.019 137.8)

  • #E0E9F5

    #E0E9F5

    oklch(93.1% 0.019 255.5)

  • #F4E3E3

    #F4E3E3

    oklch(92.9% 0.019 17.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2EBDF

    #E2EBDF

    oklch(93% 0.019 137.8)

  • #DCEBF2

    #DCEBF2

    oklch(93.1% 0.019 227.3)

  • #EDE4F0

    #EDE4F0

    oklch(92.9% 0.019 317.7)

  • #F3E4DD

    #F3E4DD

    oklch(92.9% 0.019 46.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2EBDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2EBDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.