#E2DBB3

Closest named color: Vanilla (#E9D8A6). oklch(88.7% 0.053 99.1), rgb(226, 219, 179).

Aa

Black text reads best on this color (15.01:1).

About this color

#E2DBB3 is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.053 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.017 away. Black text reads best on it, at 15.01:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.01:1
White text1.39:1

Values

HEX#E2DBB3
RGBrgb(226, 219, 179)
HSLhsl(51, 45%, 79%)
OKLCHoklch(88.7% 0.053 99.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2DBB3 1.39:1 Fails Lc -22.0 Dividers and decoration only
Black text on #E2DBB3 15.01:1 AAA Lc 84.4 Fine for body text
#E2DBB3 text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#E2DBB3 text on black 15.01:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADC

    oklch(93.6% 0.019 96.9)

  3. Step 200

    200 (this color)

    #E2DBB3

    oklch(88.7% 0.053 99.1)

  4. Step 300

    300

    #CBC28F

    oklch(80.9% 0.068 99.3)

  5. Step 400

    400

    #B1A24A

    oklch(70.7% 0.11 99.7)

  6. Step 500

    500

    #9D8A00

    oklch(63.1% 0.131 99.5)

  7. Step 600

    600

    #847400

    oklch(55.7% 0.116 99.7)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#E2DBB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D8B10.007
Deuteranopia (no green cones)#E5DBB40.005
Tritanopia (no blue cones)#EAD5D00.049
Achromatopsia (no color)#DADADA0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2DBB3

    #E2DBB3

    oklch(88.7% 0.053 99.1)

  • #D2D7FD

    #D2D7FD

    oklch(88.7% 0.053 279.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2DBB3

    #E2DBB3

    oklch(88.7% 0.053 99.1)

  • #F2D4B4

    #F2D4B4

    oklch(88.7% 0.054 68.9)

  • #CFE1BC

    #CFE1BC

    oklch(88.7% 0.053 128.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2DBB3

    #E2DBB3

    oklch(88.7% 0.053 99.1)

  • #BFDDFC

    #BFDDFC

    oklch(88.6% 0.054 249.3)

  • #E4D1F5

    #E4D1F5

    oklch(88.7% 0.053 309)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2DBB3

    #E2DBB3

    oklch(88.7% 0.053 99.1)

  • #B3E3F2

    #B3E3F2

    oklch(88.7% 0.054 218.9)

  • #F3CDE5

    #F3CDE5

    oklch(88.8% 0.053 340)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2DBB3

    #E2DBB3

    oklch(88.7% 0.053 99.1)

  • #B2E6E1

    #B2E6E1

    oklch(88.8% 0.054 188.9)

  • #D2D7FD

    #D2D7FD

    oklch(88.7% 0.053 279.4)

  • #FACCD2

    #FACCD2

    oklch(88.7% 0.053 9.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2DBB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2DBB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.