#E2DBB2

Closest named color: Vanilla (#E9D8A6). oklch(88.7% 0.055 99.4), rgb(226, 219, 178).

Aa

Black text reads best on this color (15.00:1).

About this color

#E2DBB2 is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.055 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.016 away. Black text reads best on it, at 15.00:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.00:1
White text1.39:1

Values

HEX#E2DBB2
RGBrgb(226, 219, 178)
HSLhsl(51, 45%, 79%)
OKLCHoklch(88.7% 0.055 99.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2DBB2 1.39:1 Fails Lc -22.1 Dividers and decoration only
Black text on #E2DBB2 15.00:1 AAA Lc 84.3 Fine for body text
#E2DBB2 text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#E2DBB2 text on black 15.00:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADB

    oklch(93.5% 0.02 97.5)

  3. Step 200

    200 (this color)

    #E2DBB2

    oklch(88.7% 0.055 99.4)

  4. Step 300

    300

    #CBC28E

    oklch(80.9% 0.07 99.5)

  5. Step 400

    400

    #B2A248

    oklch(70.8% 0.112 99.3)

  6. Step 500

    500

    #9D8A00

    oklch(63.1% 0.131 99.5)

  7. Step 600

    600

    #847400

    oklch(55.7% 0.116 99.7)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#E2DBB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D8AF0.007
Deuteranopia (no green cones)#E6DBB30.006
Tritanopia (no blue cones)#EAD5D00.050
Achromatopsia (no color)#DADADA0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2DBB2

    #E2DBB2

    oklch(88.7% 0.055 99.4)

  • #D1D7FE

    #D1D7FE

    oklch(88.7% 0.054 278.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2DBB2

    #E2DBB2

    oklch(88.7% 0.055 99.4)

  • #F2D4B3

    #F2D4B3

    oklch(88.7% 0.055 69.7)

  • #CEE1BC

    #CEE1BC

    oklch(88.6% 0.054 129.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2DBB2

    #E2DBB2

    oklch(88.7% 0.055 99.4)

  • #BFDDFD

    #BFDDFD

    oklch(88.6% 0.055 250.1)

  • #E4D0F6

    #E4D0F6

    oklch(88.6% 0.056 308.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2DBB2

    #E2DBB2

    oklch(88.7% 0.055 99.4)

  • #B2E3F3

    #B2E3F3

    oklch(88.7% 0.055 219.8)

  • #F3CCE5

    #F3CCE5

    oklch(88.6% 0.055 339.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2DBB2

    #E2DBB2

    oklch(88.7% 0.055 99.4)

  • #B1E6E1

    #B1E6E1

    oklch(88.7% 0.055 189)

  • #D1D7FE

    #D1D7FE

    oklch(88.7% 0.054 278.3)

  • #FBCBD2

    #FBCBD2

    oklch(88.6% 0.055 8.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2DBB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2DBB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.