#E2DAB0

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.056 98.4), rgb(226, 218, 176).

Aa

Black text reads best on this color (14.88:1).

About this color

#E2DAB0 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.056 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.014 away. Black text reads best on it, at 14.88:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.88:1
White text1.41:1

Values

HEX#E2DAB0
RGBrgb(226, 218, 176)
HSLhsl(50, 46%, 79%)
OKLCHoklch(88.4% 0.056 98.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2DAB0 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #E2DAB0 14.88:1 AAA Lc 83.9 Fine for body text
#E2DAB0 text on white 1.41:1 Fails Lc 19.8 Dividers and decoration only
#E2DAB0 text on black 14.88:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEADB

    oklch(93.5% 0.02 97.5)

  3. Step 200

    200 (this color)

    #E2DAB0

    oklch(88.4% 0.056 98.4)

  4. Step 300

    300

    #CCC28C

    oklch(80.9% 0.072 98.9)

  5. Step 400

    400

    #B3A144

    oklch(70.6% 0.115 98.4)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4100

    oklch(37.5% 0.078 98.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#E2DAB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D7AD0.007
Deuteranopia (no green cones)#E5DBB10.005
Tritanopia (no blue cones)#EAD4CE0.050
Achromatopsia (no color)#D9D9D90.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2DAB0

    #E2DAB0

    oklch(88.4% 0.056 98.4)

  • #D0D6FE

    #D0D6FE

    oklch(88.4% 0.055 278.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2DAB0

    #E2DAB0

    oklch(88.4% 0.056 98.4)

  • #F2D3B2

    #F2D3B2

    oklch(88.5% 0.056 68.8)

  • #CEE1BA

    #CEE1BA

    oklch(88.5% 0.056 128.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2DAB0

    #E2DAB0

    oklch(88.4% 0.056 98.4)

  • #BDDDFD

    #BDDDFD

    oklch(88.5% 0.056 248.5)

  • #E3D0F6

    #E3D0F6

    oklch(88.5% 0.055 307.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2DAB0

    #E2DAB0

    oklch(88.4% 0.056 98.4)

  • #B0E2F2

    #B0E2F2

    oklch(88.3% 0.056 219.4)

  • #F3CBE6

    #F3CBE6

    oklch(88.4% 0.057 338.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2DAB0

    #E2DAB0

    oklch(88.4% 0.056 98.4)

  • #AFE5E0

    #AFE5E0

    oklch(88.3% 0.056 189.1)

  • #D0D6FE

    #D0D6FE

    oklch(88.4% 0.055 278.5)

  • #FBCAD1

    #FBCAD1

    oklch(88.4% 0.056 8.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2DAB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2DAB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.