#E29F32

Closest named color: Gamboge (#EE9B00). oklch(75% 0.142 74.7), rgb(226, 159, 50).

Aa

Black text reads best on this color (9.23:1).

About this color

#E29F32 is a medium-light, vivid orange. In OKLCH its lightness is 75%, its chroma 0.142 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Gamboge (#EE9B00), ΔE 0.023 away. Black text reads best on it, at 9.23:1.

Hue familyOranges
Lightnessmedium-light (75%)
Chromavivid (0.142)
Temperaturewarm
Nearest nameGamboge (#EE9B00)
Black text9.23:1
White text2.27:1

Values

HEX#E29F32
RGBrgb(226, 159, 50)
HSLhsl(37, 75%, 54%)
OKLCHoklch(75% 0.142 74.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E29F32 2.27:1 Fails Lc -49.4 Large or bold text, headings
Black text on #E29F32 9.23:1 AAA Lc 59.4 Large or bold text, headings
#E29F32 text on white 2.27:1 Fails Lc 44.6 Non-text elements, placeholder text
#E29F32 text on black 9.23:1 AAA Lc -57.6 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FAF4ED

    oklch(97% 0.011 71.9)

  2. Step 100

    100

    #F4E8D8

    oklch(93.6% 0.025 75.3)

  3. Step 200

    200

    #EDD5B6

    oklch(88.5% 0.049 74.2)

  4. Step 300

    300

    #E3B97F

    oklch(81% 0.089 74.9)

  5. Step 400

    400 (this color)

    #E29F32

    oklch(75% 0.142 74.7)

  6. Step 500

    500

    #B87B00

    oklch(63% 0.133 74.4)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6B4600

    oklch(42.6% 0.09 74.7)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#E29F32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B7A21F0.072
Deuteranopia (no green cones)#C7B2360.061
Tritanopia (no blue cones)#F68D8A0.120
Achromatopsia (no color)#ACACAC0.142

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E29F32

    #E29F32

    oklch(75% 0.142 74.7)

  • #72B1FF

    #72B1FF

    oklch(75% 0.131 254.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E29F32

    #E29F32

    oklch(75% 0.142 74.7)

  • #F78E5E

    #F78E5E

    oklch(75% 0.142 44.6)

  • #BCB233

    #BCB233

    oklch(75% 0.142 104.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E29F32

    #E29F32

    oklch(75% 0.142 74.7)

  • #00C0F0

    #00C0F0

    oklch(75.1% 0.141 224.2)

  • #A5A1FF

    #A5A1FF

    oklch(75% 0.134 284.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E29F32

    #E29F32

    oklch(75% 0.142 74.7)

  • #00C7C6

    #00C7C6

    oklch(75.1% 0.128 194.1)

  • #CF91EC

    #CF91EC

    oklch(75% 0.142 314.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E29F32

    #E29F32

    oklch(75% 0.142 74.7)

  • #39CA97

    #39CA97

    oklch(75.1% 0.142 164.7)

  • #72B1FF

    #72B1FF

    oklch(75% 0.131 254.5)

  • #EC87C3

    #EC87C3

    oklch(75% 0.142 344.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E29F32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E29F32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.