#E29000

Closest named color: Gamboge (#EE9B00). oklch(72% 0.156 69.7), rgb(226, 144, 0).

Aa

Black text reads best on this color (8.22:1).

About this color

#E29000 is a medium-light, vivid orange. In OKLCH its lightness is 72%, its chroma 0.156 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Gamboge (#EE9B00), ΔE 0.035 away. Black text reads best on it, at 8.22:1.

Hue familyOranges
Lightnessmedium-light (72%)
Chromavivid (0.156)
Temperaturewarm
Nearest nameGamboge (#EE9B00)
Black text8.22:1
White text2.55:1

Values

HEX#E29000
RGBrgb(226, 144, 0)
HSLhsl(38, 100%, 44%)
OKLCHoklch(72% 0.156 69.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E29000 2.55:1 Fails Lc -54.7 Large or bold text, headings
Black text on #E29000 8.22:1 AAA Lc 54.4 Large or bold text, headings
#E29000 text on white 2.55:1 Fails Lc 49.6 Large or bold text, headings
#E29000 text on black 8.22:1 AAA Lc -52.4 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FBF4EC

    oklch(97% 0.013 71.3)

  2. Step 100

    100

    #F7E7D6

    oklch(93.6% 0.029 69.2)

  3. Step 200

    200

    #F1D4B3

    oklch(88.6% 0.054 70.6)

  4. Step 300

    300

    #EAB67A

    oklch(81% 0.098 69.7)

  5. Step 400

    400 (this color)

    #E29000

    oklch(72% 0.156 69.7)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#E29000 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#AB96000.092
Deuteranopia (no green cones)#BFAA0A0.082
Tritanopia (no blue cones)#F77C7B0.125
Achromatopsia (no color)#A2A2A20.157

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E29000

    #E29000

    oklch(72% 0.156 69.7)

  • #50AAFF

    #50AAFF

    oklch(72.1% 0.151 249.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E29000

    #E29000

    oklch(72% 0.156 69.7)

  • #F57E54

    #F57E54

    oklch(72.1% 0.157 39.8)

  • #BCA500

    #BCA500

    oklch(72% 0.149 99.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E29000

    #E29000

    oklch(72% 0.156 69.7)

  • #00B7DD

    #00B7DD

    oklch(72.1% 0.131 219.8)

  • #9398FF

    #9398FF

    oklch(72% 0.149 279.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E29000

    #E29000

    oklch(72% 0.156 69.7)

  • #00BDB6

    #00BDB6

    oklch(72% 0.124 190.1)

  • #C286EE

    #C286EE

    oklch(72% 0.158 309.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E29000

    #E29000

    oklch(72% 0.156 69.7)

  • #22C281

    #22C281

    oklch(72.1% 0.157 159.5)

  • #50AAFF

    #50AAFF

    oklch(72.1% 0.151 249.6)

  • #E37AC4

    #E37AC4

    oklch(72% 0.157 339.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E29000, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E29000 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.