#E1FACE

Closest named color: Light Goldenrod Yellow (#FAFAD2). oklch(95.6% 0.063 131.7), rgb(225, 250, 206).

Aa

Black text reads best on this color (18.76:1).

About this color

#E1FACE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.063 and its hue 132°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Goldenrod Yellow (#FAFAD2), ΔE 0.033 away. Black text reads best on it, at 18.76:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.063)
Temperaturein between
Nearest nameLight Goldenrod Yellow (#FAFAD2)
Black text18.76:1
White text1.11:1

Values

HEX#E1FACE
RGBrgb(225, 250, 206)
HSLhsl(94, 81%, 89%)
OKLCHoklch(95.6% 0.063 131.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1FACE 1.11:1 Fails Lc 0.0 Not readable
Black text on #E1FACE 18.76:1 AAA Lc 98.3 Preferred for body text
#E1FACE text on white 1.11:1 Fails Lc 0.0 Not readable
#E1FACE text on black 18.76:1 AAA Lc -99.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E1FACE

    oklch(95.6% 0.063 131.7)

  2. Step 100

    100

    #E4EDDD

    oklch(93.5% 0.023 131.1)

  3. Step 200

    200

    #CEE0C1

    oklch(88.5% 0.046 132.1)

  4. Step 300

    300

    #ADCC95

    oklch(80.8% 0.082 131.9)

  5. Step 400

    400

    #82B157

    oklch(70.6% 0.13 131.7)

  6. Step 500

    500

    #629D16

    oklch(63.1% 0.167 131.8)

  7. Step 600

    600

    #508400

    oklch(55.5% 0.153 131.6)

  8. Step 700

    700

    #426F00

    oklch(49% 0.136 131.8)

  9. Step 800

    800

    #365B00

    oklch(42.7% 0.117 131.5)

  10. Step 900

    900

    #2C4C00

    oklch(37.7% 0.104 131.6)

  11. Step 950

    950

    #192D04

    oklch(27% 0.069 132.1)

Export this scale for Tailwind in the Tailwind colors tool

#E1FACE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF3CB0.039
Deuteranopia (no green cones)#FAF1D00.039
Tritanopia (no blue cones)#E2F6EE0.047
Achromatopsia (no color)#F2F2F20.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1FACE

    #E1FACE

    oklch(95.6% 0.063 131.7)

  • #F7EBFF

    #F7EBFF

    oklch(95.5% 0.029 312.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1FACE

    #E1FACE

    oklch(95.6% 0.063 131.7)

  • #F9F3C2

    #F9F3C2

    oklch(95.7% 0.064 101.7)

  • #CBFEE3

    #CBFEE3

    oklch(95.5% 0.063 161.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1FACE

    #E1FACE

    oklch(95.6% 0.063 131.7)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1FACE

    #E1FACE

    oklch(95.6% 0.063 131.7)

  • #E6F2FF

    #E6F2FF

    oklch(95.6% 0.022 250.2)

  • #FFEBEC

    #FFEBEC

    oklch(95.6% 0.022 14.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1FACE

    #E1FACE

    oklch(95.6% 0.063 131.7)

  • #DBF5FF

    #DBF5FF

    oklch(95.4% 0.03 222.9)

  • #F7EBFF

    #F7EBFF

    oklch(95.5% 0.029 312.1)

  • #FFECE4

    #FFECE4

    oklch(95.6% 0.023 44.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1FACE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1FACE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.