#E1EFDB

Closest named color: Beige (#F5F5DC). oklch(93.6% 0.03 136.1), rgb(225, 239, 219).

Aa

Black text reads best on this color (17.57:1).

About this color

#E1EFDB is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.030 and its hue 136°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.032 away. Black text reads best on it, at 17.57:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.030)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.57:1
White text1.19:1

Values

HEX#E1EFDB
RGBrgb(225, 239, 219)
HSLhsl(102, 38%, 90%)
OKLCHoklch(93.6% 0.03 136.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1EFDB 1.19:1 Fails Lc -11.1 Not readable
Black text on #E1EFDB 17.57:1 AAA Lc 94.0 Preferred for body text
#E1EFDB text on white 1.19:1 Fails Lc 9.5 Not readable
#E1EFDB text on black 17.57:1 AAA Lc -94.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100 (this color)

    #E1EFDB

    oklch(93.6% 0.03 136.1)

  3. Step 200

    200

    #D3DDCF

    oklch(88.6% 0.022 136.6)

  4. Step 300

    300

    #B5C7AE

    oklch(80.9% 0.04 136.9)

  5. Step 400

    400

    #8FAA83

    oklch(70.7% 0.063 136.1)

  6. Step 500

    500

    #739564

    oklch(63.1% 0.08 136.4)

  7. Step 600

    600

    #5C7F4B

    oklch(55.6% 0.086 136)

  8. Step 700

    700

    #4B6B3C

    oklch(49% 0.08 136.3)

  9. Step 800

    800

    #3E5732

    oklch(42.6% 0.066 136)

  10. Step 900

    900

    #35482C

    oklch(37.7% 0.052 136)

  11. Step 950

    950

    #1F2A1A

    oklch(26.9% 0.033 136.2)

Export this scale for Tailwind in the Tailwind colors tool

#E1EFDB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1ECDA0.021
Deuteranopia (no green cones)#EEEADC0.021
Tritanopia (no blue cones)#E1EDE90.021
Achromatopsia (no color)#EBEBEB0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1EFDB

    #E1EFDB

    oklch(93.6% 0.03 136.1)

  • #F2E4F8

    #F2E4F8

    oklch(93.6% 0.031 315.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1EFDB

    #E1EFDB

    oklch(93.6% 0.03 136.1)

  • #ECECD5

    #ECECD5

    oklch(93.7% 0.03 107)

  • #D8F1E5

    #D8F1E5

    oklch(93.7% 0.031 165.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1EFDB

    #E1EFDB

    oklch(93.6% 0.03 136.1)

  • #E8E7FE

    #E8E7FE

    oklch(93.6% 0.031 287.8)

  • #FAE2EE

    #FAE2EE

    oklch(93.6% 0.031 346)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1EFDB

    #E1EFDB

    oklch(93.6% 0.03 136.1)

  • #DDEBFF

    #DDEBFF

    oklch(93.6% 0.031 257.2)

  • #FEE2E3

    #FEE2E3

    oklch(93.6% 0.031 15.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1EFDB

    #E1EFDB

    oklch(93.6% 0.03 136.1)

  • #D6EFFA

    #D6EFFA

    oklch(93.7% 0.03 226)

  • #F2E4F8

    #F2E4F8

    oklch(93.6% 0.031 315.9)

  • #FCE4D9

    #FCE4D9

    oklch(93.5% 0.03 46.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1EFDB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1EFDB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.