#E1DBAF

Closest named color: Vanilla (#E9D8A6). oklch(88.5% 0.058 101), rgb(225, 219, 175).

Aa

Black text reads best on this color (14.95:1).

About this color

#E1DBAF is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.058 and its hue 101°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.014 away. Black text reads best on it, at 14.95:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.95:1
White text1.40:1

Values

HEX#E1DBAF
RGBrgb(225, 219, 175)
HSLhsl(53, 45%, 78%)
OKLCHoklch(88.5% 0.058 101)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1DBAF 1.40:1 Fails Lc -22.3 Dividers and decoration only
Black text on #E1DBAF 14.95:1 AAA Lc 84.1 Fine for body text
#E1DBAF text on white 1.40:1 Fails Lc 19.6 Dividers and decoration only
#E1DBAF text on black 14.95:1 AAA Lc -83.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEBDA

    oklch(93.7% 0.023 101.4)

  3. Step 200

    200 (this color)

    #E1DBAF

    oklch(88.5% 0.058 101)

  4. Step 300

    300

    #CBC38A

    oklch(81% 0.076 101.1)

  5. Step 400

    400

    #B1A240

    oklch(70.6% 0.119 100.6)

  6. Step 500

    500

    #9B8B00

    oklch(63.1% 0.132 101.2)

  7. Step 600

    600

    #827400

    oklch(55.5% 0.116 101)

  8. Step 700

    700

    #6E6200

    oklch(49.2% 0.103 101)

  9. Step 800

    800

    #5A5000

    oklch(42.8% 0.089 101.1)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#E1DBAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4D8AC0.008
Deuteranopia (no green cones)#E6DBB00.007
Tritanopia (no blue cones)#E9D5CF0.052
Achromatopsia (no color)#DADADA0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1DBAF

    #E1DBAF

    oklch(88.5% 0.058 101)

  • #D2D6FF

    #D2D6FF

    oklch(88.6% 0.057 280.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1DBAF

    #E1DBAF

    oklch(88.5% 0.058 101)

  • #F2D3B0

    #F2D3B0

    oklch(88.4% 0.058 70.4)

  • #CCE2BA

    #CCE2BA

    oklch(88.6% 0.058 131.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1DBAF

    #E1DBAF

    oklch(88.5% 0.058 101)

  • #BEDDFF

    #BEDDFF

    oklch(88.6% 0.058 250.9)

  • #E6CFF6

    #E6CFF6

    oklch(88.6% 0.058 311.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1DBAF

    #E1DBAF

    oklch(88.5% 0.058 101)

  • #AFE3F5

    #AFE3F5

    oklch(88.6% 0.059 221.1)

  • #F5CBE5

    #F5CBE5

    oklch(88.6% 0.058 340.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1DBAF

    #E1DBAF

    oklch(88.5% 0.058 101)

  • #ADE6E2

    #ADE6E2

    oklch(88.5% 0.058 190.8)

  • #D2D6FF

    #D2D6FF

    oklch(88.6% 0.057 280.8)

  • #FDCAD0

    #FDCAD0

    oklch(88.5% 0.058 10.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1DBAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1DBAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.