#E0ECDF

Closest named color: Platinum (#E0E1DD). oklch(93% 0.022 143.2), rgb(224, 236, 223).

Aa

Black text reads best on this color (17.23:1).

About this color

#E0ECDF is a very light close to neutral grey. In OKLCH its lightness is 93%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Platinum (#E0E1DD), ΔE 0.028 away. Black text reads best on it, at 17.23:1.

Hue familyNeutrals
Lightnessvery light (93%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest namePlatinum (#E0E1DD)
Black text17.23:1
White text1.21:1

Values

HEX#E0ECDF
RGBrgb(224, 236, 223)
HSLhsl(115, 25%, 90%)
OKLCHoklch(93% 0.022 143.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0ECDF 1.21:1 Fails Lc -12.5 Not readable
Black text on #E0ECDF 17.23:1 AAA Lc 92.8 Preferred for body text
#E0ECDF text on white 1.21:1 Fails Lc 10.8 Not readable
#E0ECDF text on black 17.23:1 AAA Lc -93.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F4

    oklch(97.1% 0.003 145.5)

  2. Step 100

    100 (this color)

    #E0ECDF

    oklch(93% 0.022 143.2)

  3. Step 200

    200

    #D3DCD3

    oklch(88.5% 0.016 145.4)

  4. Step 300

    300

    #B7C6B5

    oklch(81% 0.029 142)

  5. Step 400

    400

    #91A88F

    oklch(70.7% 0.044 142.9)

  6. Step 500

    500

    #769374

    oklch(63.2% 0.056 143.2)

  7. Step 600

    600

    #5E7D5C

    oklch(55.6% 0.062 143.2)

  8. Step 700

    700

    #4D694C

    oklch(49% 0.056 143.8)

  9. Step 800

    800

    #40563E

    oklch(42.8% 0.047 142.6)

  10. Step 900

    900

    #364735

    oklch(37.7% 0.037 143.4)

  11. Step 950

    950

    #20291F

    oklch(26.9% 0.022 142.3)

Export this scale for Tailwind in the Tailwind colors tool

#E0ECDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDE9DE0.018
Deuteranopia (no green cones)#EBE8E00.017
Tritanopia (no blue cones)#DFEBE80.013
Achromatopsia (no color)#E9E9E90.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0ECDF

    #E0ECDF

    oklch(93% 0.022 143.2)

  • #EFE3F0

    #EFE3F0

    oklch(92.9% 0.022 323.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0ECDF

    #E0ECDF

    oklch(93% 0.022 143.2)

  • #E8EADA

    #E8EADA

    oklch(93.1% 0.021 112.6)

  • #DAEDE7

    #DAEDE7

    oklch(93% 0.022 175)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0ECDF

    #E0ECDF

    oklch(93% 0.022 143.2)

  • #E8E6F6

    #E8E6F6

    oklch(93.1% 0.022 291.7)

  • #F5E2E9

    #F5E2E9

    oklch(93% 0.023 353.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0ECDF

    #E0ECDF

    oklch(93% 0.022 143.2)

  • #E1E8F7

    #E1E8F7

    oklch(93% 0.022 265.8)

  • #F6E3E1

    #F6E3E1

    oklch(93.1% 0.021 24.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0ECDF

    #E0ECDF

    oklch(93% 0.022 143.2)

  • #DBEBF4

    #DBEBF4

    oklch(93.1% 0.021 232.1)

  • #EFE3F0

    #EFE3F0

    oklch(92.9% 0.022 323.4)

  • #F4E5DB

    #F4E5DB

    oklch(93.1% 0.021 56.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0ECDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0ECDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.