#DFF2D6

Closest named color: Beige (#F5F5DC). oklch(94% 0.042 135.5), rgb(223, 242, 214).

Aa

Black text reads best on this color (17.80:1).

About this color

#DFF2D6 is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.042 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.032 away. Black text reads best on it, at 17.80:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.042)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.80:1
White text1.17:1

Values

HEX#DFF2D6
RGBrgb(223, 242, 214)
HSLhsl(101, 52%, 89%)
OKLCHoklch(94% 0.042 135.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF2D6 1.17:1 Fails Lc -10.1 Not readable
Black text on #DFF2D6 17.80:1 AAA Lc 94.9 Preferred for body text
#DFF2D6 text on white 1.17:1 Fails Lc 8.6 Not readable
#DFF2D6 text on black 17.80:1 AAA Lc -95.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F2

    oklch(97.2% 0.008 139.4)

  2. Step 100

    100 (this color)

    #DFF2D6

    oklch(94% 0.042 135.5)

  3. Step 200

    200

    #D1DECA

    oklch(88.5% 0.03 134.4)

  4. Step 300

    300

    #B2C9A6

    oklch(80.9% 0.054 134.9)

  5. Step 400

    400

    #89AD76

    oklch(70.7% 0.087 135.1)

  6. Step 500

    500

    #6B9852

    oklch(63% 0.11 135.3)

  7. Step 600

    600

    #528336

    oklch(55.7% 0.121 135.6)

  8. Step 700

    700

    #426E28

    oklch(49% 0.112 135.6)

  9. Step 800

    800

    #375A22

    oklch(42.7% 0.093 135.3)

  10. Step 900

    900

    #304A21

    oklch(37.7% 0.072 135.2)

  11. Step 950

    950

    #1C2B14

    oklch(26.9% 0.045 135.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFF2D6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EDD40.030
Deuteranopia (no green cones)#F1ECD70.027
Tritanopia (no blue cones)#DFF0EA0.029
Achromatopsia (no color)#ECECEC0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF2D6

    #DFF2D6

    oklch(94% 0.042 135.5)

  • #F6E3FF

    #F6E3FF

    oklch(93.9% 0.042 315.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF2D6

    #DFF2D6

    oklch(94% 0.042 135.5)

  • #EEEDCD

    #EEEDCD

    oklch(93.9% 0.042 105.7)

  • #D2F5E4

    #D2F5E4

    oklch(94% 0.043 164.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF2D6

    #DFF2D6

    oklch(94% 0.042 135.5)

  • #E9E9FF

    #E9E9FF

    oklch(94.1% 0.03 285.8)

  • #FFE1F1

    #FFE1F1

    oklch(93.9% 0.039 344.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF2D6

    #DFF2D6

    oklch(94% 0.042 135.5)

  • #DEECFF

    #DEECFF

    oklch(93.8% 0.03 256)

  • #FFE3E4

    #FFE3E4

    oklch(93.9% 0.031 15.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF2D6

    #DFF2D6

    oklch(94% 0.042 135.5)

  • #D1F1FF

    #D1F1FF

    oklch(93.9% 0.038 226)

  • #F6E3FF

    #F6E3FF

    oklch(93.9% 0.042 315.1)

  • #FFE5D9

    #FFE5D9

    oklch(94% 0.033 46.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF2D6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF2D6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.