#DFF1DB

Closest named color: Beige (#F5F5DC). oklch(93.9% 0.035 140), rgb(223, 241, 219).

Aa

Black text reads best on this color (17.74:1).

About this color

#DFF1DB is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.035 and its hue 140°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.031 away. Black text reads best on it, at 17.74:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.035)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.74:1
White text1.18:1

Values

HEX#DFF1DB
RGBrgb(223, 241, 219)
HSLhsl(109, 44%, 90%)
OKLCHoklch(93.9% 0.035 140)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF1DB 1.18:1 Fails Lc -10.4 Not readable
Black text on #DFF1DB 17.74:1 AAA Lc 94.7 Preferred for body text
#DFF1DB text on white 1.18:1 Fails Lc 8.9 Not readable
#DFF1DB text on black 17.74:1 AAA Lc -95.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100 (this color)

    #DFF1DB

    oklch(93.9% 0.035 140)

  3. Step 200

    200

    #D1DDCE

    oklch(88.4% 0.024 139.4)

  4. Step 300

    300

    #B2C8AD

    oklch(80.9% 0.044 139.9)

  5. Step 400

    400

    #89AC81

    oklch(70.7% 0.072 139.8)

  6. Step 500

    500

    #6B9762

    oklch(63% 0.091 140.3)

  7. Step 600

    600

    #528148

    oklch(55.5% 0.099 140.1)

  8. Step 700

    700

    #436D39

    oklch(49% 0.092 139.7)

  9. Step 800

    800

    #375930

    oklch(42.6% 0.076 140.2)

  10. Step 900

    900

    #30492A

    oklch(37.6% 0.06 139.7)

  11. Step 950

    950

    #1C2B19

    oklch(27% 0.038 140.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFF1DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EDDA0.027
Deuteranopia (no green cones)#EFEBDC0.025
Tritanopia (no blue cones)#DEEFEB0.024
Achromatopsia (no color)#ECECEC0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF1DB

    #DFF1DB

    oklch(93.9% 0.035 140)

  • #F6E4FA

    #F6E4FA

    oklch(94% 0.035 320.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF1DB

    #DFF1DB

    oklch(93.9% 0.035 140)

  • #ECEDD3

    #ECEDD3

    oklch(93.8% 0.034 108.8)

  • #D5F3E7

    #D5F3E7

    oklch(93.9% 0.035 169.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF1DB

    #DFF1DB

    oklch(93.9% 0.035 140)

  • #EAE8FF

    #EAE8FF

    oklch(93.9% 0.031 289.8)

  • #FEE2EE

    #FEE2EE

    oklch(93.9% 0.034 350)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF1DB

    #DFF1DB

    oklch(93.9% 0.035 140)

  • #E0ECFF

    #E0ECFF

    oklch(94% 0.029 259.6)

  • #FFE3E2

    #FFE3E2

    oklch(93.8% 0.031 20.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF1DB

    #DFF1DB

    oklch(93.9% 0.035 140)

  • #D4F0FE

    #D4F0FE

    oklch(93.9% 0.035 229.3)

  • #F6E4FA

    #F6E4FA

    oklch(94% 0.035 320.1)

  • #FFE5D7

    #FFE5D7

    oklch(93.9% 0.034 50.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF1DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF1DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.