#DFF1D2

Closest named color: Beige (#F5F5DC). oklch(93.7% 0.045 132), rgb(223, 241, 210).

Aa

Black text reads best on this color (17.65:1).

About this color

#DFF1D2 is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.045 and its hue 132°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.034 away. Black text reads best on it, at 17.65:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.045)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.65:1
White text1.18:1

Values

HEX#DFF1D2
RGBrgb(223, 241, 210)
HSLhsl(95, 53%, 88%)
OKLCHoklch(93.7% 0.045 132)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF1D2 1.18:1 Fails Lc -10.8 Not readable
Black text on #DFF1D2 17.65:1 AAA Lc 94.3 Preferred for body text
#DFF1D2 text on white 1.18:1 Fails Lc 9.2 Not readable
#DFF1D2 text on black 17.65:1 AAA Lc -95.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F1

    oklch(97.1% 0.009 134.9)

  2. Step 100

    100 (this color)

    #DFF1D2

    oklch(93.7% 0.045 132)

  3. Step 200

    200

    #D1DEC8

    oklch(88.5% 0.033 132.3)

  4. Step 300

    300

    #B3C9A2

    oklch(80.9% 0.059 131.7)

  5. Step 400

    400

    #8BAD70

    oklch(70.7% 0.093 132.1)

  6. Step 500

    500

    #6E9848

    oklch(63% 0.119 131.9)

  7. Step 600

    600

    #568228

    oklch(55.5% 0.129 131.8)

  8. Step 700

    700

    #466E1A

    oklch(49.1% 0.12 131.9)

  9. Step 800

    800

    #3A5A19

    oklch(42.8% 0.1 131.9)

  10. Step 900

    900

    #324A1B

    oklch(37.7% 0.078 131.8)

  11. Step 950

    950

    #1D2B11

    oklch(26.9% 0.048 132.2)

Export this scale for Tailwind in the Tailwind colors tool

#DFF1D2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4ECD00.029
Deuteranopia (no green cones)#F1EBD30.027
Tritanopia (no blue cones)#E0EEE80.033
Achromatopsia (no color)#EBEBEB0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF1D2

    #DFF1D2

    oklch(93.7% 0.045 132)

  • #F4E3FF

    #F4E3FF

    oklch(93.8% 0.041 312.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF1D2

    #DFF1D2

    oklch(93.7% 0.045 132)

  • #F0ECC9

    #F0ECC9

    oklch(93.7% 0.046 101.9)

  • #D0F4E1

    #D0F4E1

    oklch(93.6% 0.045 162.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF1D2

    #DFF1D2

    oklch(93.7% 0.045 132)

  • #E6E8FF

    #E6E8FF

    oklch(93.6% 0.031 281.8)

  • #FFE0F2

    #FFE0F2

    oklch(93.7% 0.041 342.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF1D2

    #DFF1D2

    oklch(93.7% 0.045 132)

  • #DCECFF

    #DCECFF

    oklch(93.7% 0.031 252.7)

  • #FFE2E4

    #FFE2E4

    oklch(93.7% 0.032 13)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF1D2

    #DFF1D2

    oklch(93.7% 0.045 132)

  • #CCF1FF

    #CCF1FF

    oklch(93.6% 0.043 222.7)

  • #F4E3FF

    #F4E3FF

    oklch(93.8% 0.041 312.3)

  • #FFE3D9

    #FFE3D9

    oklch(93.6% 0.034 40.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF1D2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF1D2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.