#DFF0D5

Closest named color: Beige (#F5F5DC). oklch(93.5% 0.04 133.7), rgb(223, 240, 213).

Aa

Black text reads best on this color (17.56:1).

About this color

#DFF0D5 is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.040 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.034 away. Black text reads best on it, at 17.56:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.040)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.56:1
White text1.19:1

Values

HEX#DFF0D5
RGBrgb(223, 240, 213)
HSLhsl(98, 47%, 89%)
OKLCHoklch(93.5% 0.04 133.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF0D5 1.19:1 Fails Lc -11.1 Not readable
Black text on #DFF0D5 17.56:1 AAA Lc 94.0 Preferred for body text
#DFF0D5 text on white 1.19:1 Fails Lc 9.5 Not readable
#DFF0D5 text on black 17.56:1 AAA Lc -94.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F2

    oklch(97.1% 0.006 128.5)

  2. Step 100

    100 (this color)

    #DFF0D5

    oklch(93.5% 0.04 133.7)

  3. Step 200

    200

    #D2DECB

    oklch(88.6% 0.029 133.7)

  4. Step 300

    300

    #B3C8A7

    oklch(80.8% 0.051 134.1)

  5. Step 400

    400

    #8CAC77

    oklch(70.7% 0.082 133.5)

  6. Step 500

    500

    #6F9753

    oklch(63% 0.105 133.5)

  7. Step 600

    600

    #578137

    oklch(55.5% 0.114 133.5)

  8. Step 700

    700

    #476D29

    oklch(49% 0.106 133.5)

  9. Step 800

    800

    #3A5924

    oklch(42.6% 0.088 134)

  10. Step 900

    900

    #324922

    oklch(37.6% 0.068 133.8)

  11. Step 950

    950

    #1E2B14

    oklch(27% 0.044 132.7)

Export this scale for Tailwind in the Tailwind colors tool

#DFF0D5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3ECD40.027
Deuteranopia (no green cones)#F0EAD60.026
Tritanopia (no blue cones)#DFEEE80.028
Achromatopsia (no color)#EBEBEB0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF0D5

    #DFF0D5

    oklch(93.5% 0.04 133.7)

  • #F3E2FD

    #F3E2FD

    oklch(93.4% 0.04 313.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF0D5

    #DFF0D5

    oklch(93.5% 0.04 133.7)

  • #EEEBCD

    #EEEBCD

    oklch(93.5% 0.04 102.4)

  • #D2F3E2

    #D2F3E2

    oklch(93.6% 0.041 163.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF0D5

    #DFF0D5

    oklch(93.5% 0.04 133.7)

  • #E6E7FF

    #E6E7FF

    oklch(93.4% 0.032 283.9)

  • #FEE0F0

    #FEE0F0

    oklch(93.6% 0.039 344.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF0D5

    #DFF0D5

    oklch(93.5% 0.04 133.7)

  • #DBEBFF

    #DBEBFF

    oklch(93.4% 0.032 254)

  • #FFE1E3

    #FFE1E3

    oklch(93.5% 0.033 13.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF0D5

    #DFF0D5

    oklch(93.5% 0.04 133.7)

  • #CEF0FE

    #CEF0FE

    oklch(93.5% 0.04 224.6)

  • #F3E2FD

    #F3E2FD

    oklch(93.4% 0.04 313.2)

  • #FFE3D7

    #FFE3D7

    oklch(93.6% 0.035 44.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF0D5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF0D5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.