#DFDEAC

Closest named color: Vanilla (#E9D8A6). oklch(88.9% 0.066 106.7), rgb(223, 222, 172).

Aa

Black text reads best on this color (15.18:1).

About this color

#DFDEAC is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.066 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 15.18:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.18:1
White text1.38:1

Values

HEX#DFDEAC
RGBrgb(223, 222, 172)
HSLhsl(59, 44%, 77%)
OKLCHoklch(88.9% 0.066 106.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFDEAC 1.38:1 Fails Lc -21.3 Dividers and decoration only
Black text on #DFDEAC 15.18:1 AAA Lc 85.0 Fine for body text
#DFDEAC text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#DFDEAC text on black 15.18:1 AAA Lc -84.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EE

    oklch(97.1% 0.011 106.6)

  2. Step 100

    100

    #EBEBD9

    oklch(93.5% 0.024 106.9)

  3. Step 200

    200 (this color)

    #DFDEAC

    oklch(88.9% 0.066 106.7)

  4. Step 300

    300

    #C7C584

    oklch(81% 0.085 106.7)

  5. Step 400

    400

    #ABA52F

    oklch(70.6% 0.134 106.4)

  6. Step 500

    500

    #948E00

    oklch(63.1% 0.135 106.7)

  7. Step 600

    600

    #7C7700

    oklch(55.6% 0.119 106.8)

  8. Step 700

    700

    #686400

    oklch(49.1% 0.105 107)

  9. Step 800

    800

    #555200

    oklch(42.8% 0.092 107.3)

  10. Step 900

    900

    #474400

    oklch(37.7% 0.081 106.8)

  11. Step 950

    950

    #2A2800

    oklch(27% 0.058 106.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFDEAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DAA90.014
Deuteranopia (no green cones)#E8DCAE0.014
Tritanopia (no blue cones)#E7D7D00.059
Achromatopsia (no color)#DBDBDB0.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFDEAC

    #DFDEAC

    oklch(88.9% 0.066 106.7)

  • #D7D6FF

    #D7D6FF

    oklch(89% 0.056 286.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFDEAC

    #DFDEAC

    oklch(88.9% 0.066 106.7)

  • #F3D5AA

    #F3D5AA

    oklch(88.8% 0.065 76.6)

  • #C7E5BB

    #C7E5BB

    oklch(88.9% 0.065 136.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFDEAC

    #DFDEAC

    oklch(88.9% 0.066 106.7)

  • #C4DDFF

    #C4DDFF

    oklch(89% 0.054 256.1)

  • #ECCEF8

    #ECCEF8

    oklch(88.9% 0.065 316.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFDEAC

    #DFDEAC

    oklch(88.9% 0.066 106.7)

  • #ADE4FC

    #ADE4FC

    oklch(88.9% 0.065 226.6)

  • #FCCAE3

    #FCCAE3

    oklch(89% 0.065 347)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFDEAC

    #DFDEAC

    oklch(88.9% 0.066 106.7)

  • #A7E8E9

    #A7E8E9

    oklch(88.8% 0.065 197.2)

  • #D7D6FF

    #D7D6FF

    oklch(89% 0.056 286.3)

  • #FFCCCD

    #FFCCCD

    oklch(89% 0.058 17)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFDEAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFDEAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.