#DFDAAD

Closest named color: Vanilla (#E9D8A6). oklch(88.1% 0.059 102.3), rgb(223, 218, 173).

Aa

Black text reads best on this color (14.76:1).

About this color

#DFDAAD is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.059 and its hue 102°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.015 away. Black text reads best on it, at 14.76:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.76:1
White text1.42:1

Values

HEX#DFDAAD
RGBrgb(223, 218, 173)
HSLhsl(54, 44%, 78%)
OKLCHoklch(88.1% 0.059 102.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFDAAD 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #DFDAAD 14.76:1 AAA Lc 83.4 Fine for body text
#DFDAAD text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#DFDAAD text on black 14.76:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #ECEBDA

    oklch(93.6% 0.023 104.1)

  3. Step 200

    200 (this color)

    #DFDAAD

    oklch(88.1% 0.059 102.3)

  4. Step 300

    300

    #CAC389

    oklch(80.9% 0.077 102.1)

  5. Step 400

    400

    #B0A33D

    oklch(70.7% 0.122 102)

  6. Step 500

    500

    #9A8B00

    oklch(63% 0.132 101.8)

  7. Step 600

    600

    #817500

    oklch(55.6% 0.117 102.3)

  8. Step 700

    700

    #6C6200

    oklch(49% 0.103 102.5)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4A4300

    oklch(37.8% 0.079 102.7)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFDAAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D7AA0.008
Deuteranopia (no green cones)#E4DAAF0.008
Tritanopia (no blue cones)#E7D4CE0.054
Achromatopsia (no color)#D8D8D80.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFDAAD

    #DFDAAD

    oklch(88.1% 0.059 102.3)

  • #D1D4FF

    #D1D4FF

    oklch(88.2% 0.059 282)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFDAAD

    #DFDAAD

    oklch(88.1% 0.059 102.3)

  • #F1D2AD

    #F1D2AD

    oklch(88.1% 0.06 71.9)

  • #C9E1B9

    #C9E1B9

    oklch(88.1% 0.059 132.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFDAAD

    #DFDAAD

    oklch(88.1% 0.059 102.3)

  • #BCDBFF

    #BCDBFF

    oklch(88.1% 0.06 252.3)

  • #E5CDF5

    #E5CDF5

    oklch(88.1% 0.06 311.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFDAAD

    #DFDAAD

    oklch(88.1% 0.059 102.3)

  • #ADE1F4

    #ADE1F4

    oklch(88% 0.059 222.3)

  • #F5C9E3

    #F5C9E3

    oklch(88.1% 0.06 342.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFDAAD

    #DFDAAD

    oklch(88.1% 0.059 102.3)

  • #AAE5E2

    #AAE5E2

    oklch(88.1% 0.06 192.2)

  • #D1D4FF

    #D1D4FF

    oklch(88.2% 0.059 282)

  • #FCC8CD

    #FCC8CD

    oklch(88% 0.06 11.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFDAAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFDAAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.