#DFD6AA

Closest named color: Vanilla (#E9D8A6). oklch(87.2% 0.059 97.8), rgb(223, 214, 170).

Aa

Black text reads best on this color (14.33:1).

About this color

#DFD6AA is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.059 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.016 away. Black text reads best on it, at 14.33:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.33:1
White text1.46:1

Values

HEX#DFD6AA
RGBrgb(223, 214, 170)
HSLhsl(50, 45%, 77%)
OKLCHoklch(87.2% 0.059 97.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD6AA 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #DFD6AA 14.33:1 AAA Lc 81.7 Fine for body text
#DFD6AA text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#DFD6AA text on black 14.33:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEADA

    oklch(93.5% 0.021 98.1)

  3. Step 200

    200 (this color)

    #DFD6AA

    oklch(87.2% 0.059 97.8)

  4. Step 300

    300

    #CDC289

    oklch(81% 0.076 98.5)

  5. Step 400

    400

    #B5A13C

    oklch(70.8% 0.122 98)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFD6AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD3A70.008
Deuteranopia (no green cones)#E2D7AB0.005
Tritanopia (no blue cones)#E7D0CA0.052
Achromatopsia (no color)#D5D5D50.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD6AA

    #DFD6AA

    oklch(87.2% 0.059 97.8)

  • #CBD2FC

    #CBD2FC

    oklch(87.2% 0.059 277.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD6AA

    #DFD6AA

    oklch(87.2% 0.059 97.8)

  • #F0CEAC

    #F0CEAC

    oklch(87.2% 0.059 66.9)

  • #CADDB4

    #CADDB4

    oklch(87.3% 0.059 127.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD6AA

    #DFD6AA

    oklch(87.2% 0.059 97.8)

  • #B7D9FB

    #B7D9FB

    oklch(87.2% 0.06 248.5)

  • #E0CBF4

    #E0CBF4

    oklch(87.2% 0.06 308.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD6AA

    #DFD6AA

    oklch(87.2% 0.059 97.8)

  • #AADFEF

    #AADFEF

    oklch(87.2% 0.059 218.3)

  • #F0C7E3

    #F0C7E3

    oklch(87.3% 0.059 337.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD6AA

    #DFD6AA

    oklch(87.2% 0.059 97.8)

  • #A9E2DC

    #A9E2DC

    oklch(87.2% 0.059 188.1)

  • #CBD2FC

    #CBD2FC

    oklch(87.2% 0.059 277.7)

  • #F9C6CE

    #F9C6CE

    oklch(87.4% 0.059 7.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD6AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD6AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.