#DFD4AA

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.057 95.1), rgb(223, 212, 170).

Aa

Black text reads best on this color (14.13:1).

About this color

#DFD4AA is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.057 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 14.13:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.13:1
White text1.48:1

Values

HEX#DFD4AA
RGBrgb(223, 212, 170)
HSLhsl(48, 45%, 77%)
OKLCHoklch(86.8% 0.057 95.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD4AA 1.48:1 Fails Lc -26.0 Dividers and decoration only
Black text on #DFD4AA 14.13:1 AAA Lc 80.9 Fine for body text
#DFD4AA text on white 1.48:1 Fails Lc 22.9 Dividers and decoration only
#DFD4AA text on black 14.13:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EE

    oklch(97% 0.01 93.6)

  2. Step 100

    100

    #EEEADA

    oklch(93.6% 0.022 95.3)

  3. Step 200

    200 (this color)

    #DFD4AA

    oklch(86.8% 0.057 95.1)

  4. Step 300

    300

    #CFC18B

    oklch(81% 0.073 95.3)

  5. Step 400

    400

    #B7A041

    oklch(70.8% 0.117 95.6)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFD4AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD2A70.007
Deuteranopia (no green cones)#E0D5AB0.003
Tritanopia (no blue cones)#E8CEC90.052
Achromatopsia (no color)#D4D4D40.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD4AA

    #DFD4AA

    oklch(86.8% 0.057 95.1)

  • #C8D1FA

    #C8D1FA

    oklch(86.7% 0.058 275.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD4AA

    #DFD4AA

    oklch(86.8% 0.057 95.1)

  • #EECDAD

    #EECDAD

    oklch(86.8% 0.057 66.1)

  • #CBDBB2

    #CBDBB2

    oklch(86.9% 0.058 124.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD4AA

    #DFD4AA

    oklch(86.8% 0.057 95.1)

  • #B5D8F7

    #B5D8F7

    oklch(86.7% 0.057 245.3)

  • #DCCBF2

    #DCCBF2

    oklch(86.8% 0.056 305)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD4AA

    #DFD4AA

    oklch(86.8% 0.057 95.1)

  • #AADEEB

    #AADEEB

    oklch(86.9% 0.056 214.8)

  • #ECC6E3

    #ECC6E3

    oklch(86.8% 0.057 334.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD4AA

    #DFD4AA

    oklch(86.8% 0.057 95.1)

  • #AAE0D8

    #AAE0D8

    oklch(86.7% 0.056 185)

  • #C8D1FA

    #C8D1FA

    oklch(86.7% 0.058 275.4)

  • #F6C5CE

    #F6C5CE

    oklch(86.9% 0.057 6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD4AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD4AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.