#DFBD9C

Closest named color: Burlywood (#DEB887). oklch(82% 0.059 66), rgb(223, 189, 156).

Aa

Black text reads best on this color (11.89:1).

About this color

#DFBD9C is a light, muted orange. In OKLCH its lightness is 82%, its chroma 0.059 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Burlywood (#DEB887), ΔE 0.026 away. Black text reads best on it, at 11.89:1.

Hue familyOranges
Lightnesslight (82%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameBurlywood (#DEB887)
Black text11.89:1
White text1.76:1

Values

HEX#DFBD9C
RGBrgb(223, 189, 156)
HSLhsl(30, 51%, 74%)
OKLCHoklch(82% 0.059 66)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFBD9C 1.76:1 Fails Lc -36.3 Non-text elements, placeholder text
Black text on #DFBD9C 11.89:1 AAA Lc 71.5 Content text, not long reading
#DFBD9C text on white 1.76:1 Fails Lc 32.4 Non-text elements, placeholder text
#DFBD9C text on black 11.89:1 AAA Lc -70.3 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200

    #E9D5C3

    oklch(88.5% 0.033 64.4)

  4. Step 300

    300 (this color)

    #DFBD9C

    oklch(82% 0.059 66)

  5. Step 400

    400

    #C9955F

    oklch(70.8% 0.094 66.3)

  6. Step 500

    500

    #BA792D

    oklch(63.1% 0.12 66.1)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5D3808

    oklch(37.7% 0.078 66.6)

  11. Step 950

    950

    #372108

    oklch(27.1% 0.05 66)

Export this scale for Tailwind in the Tailwind colors tool

#DFBD9C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C8BE9A0.034
Deuteranopia (no green cones)#D0C69D0.030
Tritanopia (no blue cones)#EBB5B40.048
Achromatopsia (no color)#C3C3C30.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFBD9C

    #DFBD9C

    oklch(82% 0.059 66)

  • #A5C9E9

    #A5C9E9

    oklch(82.1% 0.059 245.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFBD9C

    #DFBD9C

    oklch(82% 0.059 66)

  • #E7B7AA

    #E7B7AA

    oklch(81.9% 0.059 35.6)

  • #CFC499

    #CFC499

    oklch(81.9% 0.059 95.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFBD9C

    #DFBD9C

    oklch(82% 0.059 66)

  • #98CEDD

    #98CEDD

    oklch(81.9% 0.06 216.8)

  • #B9C1EB

    #B9C1EB

    oklch(81.9% 0.06 276.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFBD9C

    #DFBD9C

    oklch(82% 0.059 66)

  • #98D1CA

    #98D1CA

    oklch(82% 0.059 186.6)

  • #CDBBE3

    #CDBBE3

    oklch(82% 0.059 305.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFBD9C

    #DFBD9C

    oklch(82% 0.059 66)

  • #A6D0B4

    #A6D0B4

    oklch(82% 0.059 155.7)

  • #A5C9E9

    #A5C9E9

    oklch(82.1% 0.059 245.4)

  • #DDB6D3

    #DDB6D3

    oklch(81.9% 0.059 335.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFBD9C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFBD9C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.