#DFBAB5

Closest named color: Silver (#C0C0C0). oklch(82% 0.043 27.1), rgb(223, 186, 181).

Aa

Black text reads best on this color (11.82:1).

About this color

#DFBAB5 is a light, muted red. In OKLCH its lightness is 82%, its chroma 0.043 and its hue 27°. Its hue sits on the warm side of the wheel. The nearest named color is Silver (#C0C0C0), ΔE 0.045 away. Black text reads best on it, at 11.82:1.

Hue familyReds
Lightnesslight (82%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameSilver (#C0C0C0)
Black text11.82:1
White text1.77:1

Values

HEX#DFBAB5
RGBrgb(223, 186, 181)
HSLhsl(7, 40%, 79%)
OKLCHoklch(82% 0.043 27.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFBAB5 1.77:1 Fails Lc -36.7 Non-text elements, placeholder text
Black text on #DFBAB5 11.82:1 AAA Lc 71.2 Content text, not long reading
#DFBAB5 text on white 1.77:1 Fails Lc 32.7 Non-text elements, placeholder text
#DFBAB5 text on black 11.82:1 AAA Lc -70.0 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F2E7E5

    oklch(93.6% 0.012 29.9)

  3. Step 200

    200

    #E9D4D1

    oklch(88.6% 0.024 27.4)

  4. Step 300

    300 (this color)

    #DFBAB5

    oklch(82% 0.043 27.1)

  5. Step 400

    400

    #C89089

    oklch(70.6% 0.069 27)

  6. Step 500

    500

    #B9746C

    oklch(63% 0.089 27)

  7. Step 600

    600

    #A45C54

    oklch(55.6% 0.096 27.3)

  8. Step 700

    700

    #8D4B44

    oklch(49.1% 0.091 27.2)

  9. Step 800

    800

    #723E38

    oklch(42.6% 0.074 27.5)

  10. Step 900

    900

    #5D3531

    oklch(37.7% 0.058 26.3)

  11. Step 950

    950

    #361F1D

    oklch(26.9% 0.036 25.2)

Export this scale for Tailwind in the Tailwind colors tool

#DFBAB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C1BEB50.044
Deuteranopia (no green cones)#CAC5B50.040
Tritanopia (no blue cones)#E8B6B90.019
Achromatopsia (no color)#C2C2C20.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFBAB5

    #DFBAB5

    oklch(82% 0.043 27.1)

  • #A4CDD2

    #A4CDD2

    oklch(82.1% 0.044 205.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFBAB5

    #DFBAB5

    oklch(82% 0.043 27.1)

  • #DDB9C4

    #DDB9C4

    oklch(82% 0.044 357.8)

  • #DBBEA9

    #DBBEA9

    oklch(82.1% 0.044 58)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFBAB5

    #DFBAB5

    oklch(82% 0.043 27.1)

  • #A7CEC3

    #A7CEC3

    oklch(82% 0.044 176.1)

  • #AAC9DD

    #AAC9DD

    oklch(82% 0.044 236.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFBAB5

    #DFBAB5

    oklch(82% 0.043 27.1)

  • #B2CCB4

    #B2CCB4

    oklch(81.9% 0.043 147.3)

  • #B7C4E1

    #B7C4E1

    oklch(82% 0.043 266.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFBAB5

    #DFBAB5

    oklch(82% 0.043 27.1)

  • #C2C8A9

    #C2C8A9

    oklch(82% 0.043 116.2)

  • #A4CDD2

    #A4CDD2

    oklch(82.1% 0.044 205.5)

  • #C7BFDD

    #C7BFDD

    oklch(82.1% 0.042 297.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFBAB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFBAB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.