#DEDEB2

Closest named color: Vanilla (#E9D8A6). oklch(89% 0.058 107.5), rgb(222, 222, 178).

Aa

Black text reads best on this color (15.19:1).

About this color

#DEDEB2 is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.058 and its hue 108°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.021 away. Black text reads best on it, at 15.19:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.19:1
White text1.38:1

Values

HEX#DEDEB2
RGBrgb(222, 222, 178)
HSLhsl(60, 40%, 78%)
OKLCHoklch(89% 0.058 107.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEDEB2 1.38:1 Fails Lc -21.2 Dividers and decoration only
Black text on #DEDEB2 15.19:1 AAA Lc 85.1 Fine for body text
#DEDEB2 text on white 1.38:1 Fails Lc 18.6 Dividers and decoration only
#DEDEB2 text on black 15.19:1 AAA Lc -84.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EE

    oklch(97.1% 0.011 106.6)

  2. Step 100

    100

    #EBEBDB

    oklch(93.6% 0.021 106.8)

  3. Step 200

    200 (this color)

    #DEDEB2

    oklch(89% 0.058 107.5)

  4. Step 300

    300

    #C5C58C

    oklch(81% 0.075 108)

  5. Step 400

    400

    #A8A645

    oklch(70.7% 0.119 108)

  6. Step 500

    500

    #938E00

    oklch(63.1% 0.135 107.2)

  7. Step 600

    600

    #7B7700

    oklch(55.5% 0.119 107.4)

  8. Step 700

    700

    #676400

    oklch(49% 0.105 107.7)

  9. Step 800

    800

    #555200

    oklch(42.8% 0.092 107.3)

  10. Step 900

    900

    #464400

    oklch(37.6% 0.081 107.8)

  11. Step 950

    950

    #2A2800

    oklch(27% 0.058 106.8)

Export this scale for Tailwind in the Tailwind colors tool

#DEDEB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DAAF0.014
Deuteranopia (no green cones)#E7DCB40.014
Tritanopia (no blue cones)#E5D8D20.052
Achromatopsia (no color)#DBDBDB0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEDEB2

    #DEDEB2

    oklch(89% 0.058 107.5)

  • #D8D6FF

    #D8D6FF

    oklch(89.1% 0.056 287.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEDEB2

    #DEDEB2

    oklch(89% 0.058 107.5)

  • #F0D6B0

    #F0D6B0

    oklch(88.8% 0.058 77.2)

  • #C9E4BF

    #C9E4BF

    oklch(88.9% 0.057 137.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEDEB2

    #DEDEB2

    oklch(89% 0.058 107.5)

  • #C5DCFF

    #C5DCFF

    oklch(88.9% 0.054 258.7)

  • #EBCFF4

    #EBCFF4

    oklch(88.9% 0.058 317.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEDEB2

    #DEDEB2

    oklch(89% 0.058 107.5)

  • #B3E3F9

    #B3E3F9

    oklch(88.9% 0.058 227.6)

  • #F9CCE2

    #F9CCE2

    oklch(89% 0.058 347.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEDEB2

    #DEDEB2

    oklch(89% 0.058 107.5)

  • #AEE7E8

    #AEE7E8

    oklch(88.9% 0.058 197.5)

  • #D8D6FF

    #D8D6FF

    oklch(89.1% 0.056 287.4)

  • #FFCCCC

    #FFCCCC

    oklch(89% 0.058 18.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEDEB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEDEB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.