#DEDDAC

Closest named color: Vanilla (#E9D8A6). oklch(88.6% 0.064 106.7), rgb(222, 221, 172).

Aa

Black text reads best on this color (15.04:1).

About this color

#DEDDAC is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.064 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 15.04:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.04:1
White text1.39:1

Values

HEX#DEDDAC
RGBrgb(222, 221, 172)
HSLhsl(59, 43%, 77%)
OKLCHoklch(88.6% 0.064 106.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEDDAC 1.39:1 Fails Lc -21.9 Dividers and decoration only
Black text on #DEDDAC 15.04:1 AAA Lc 84.5 Fine for body text
#DEDDAC text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#DEDDAC text on black 15.04:1 AAA Lc -84.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EE

    oklch(97.1% 0.011 106.6)

  2. Step 100

    100

    #EBEBD9

    oklch(93.5% 0.024 106.9)

  3. Step 200

    200 (this color)

    #DEDDAC

    oklch(88.6% 0.064 106.7)

  4. Step 300

    300

    #C7C586

    oklch(81% 0.083 106.6)

  5. Step 400

    400

    #ABA533

    oklch(70.6% 0.132 106.3)

  6. Step 500

    500

    #948E00

    oklch(63.1% 0.135 106.7)

  7. Step 600

    600

    #7C7700

    oklch(55.6% 0.119 106.8)

  8. Step 700

    700

    #686400

    oklch(49.1% 0.105 107)

  9. Step 800

    800

    #555200

    oklch(42.8% 0.092 107.3)

  10. Step 900

    900

    #474400

    oklch(37.7% 0.081 106.8)

  11. Step 950

    950

    #2A2800

    oklch(27% 0.058 106.8)

Export this scale for Tailwind in the Tailwind colors tool

#DEDDAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6D9A90.014
Deuteranopia (no green cones)#E7DBAE0.014
Tritanopia (no blue cones)#E6D7D00.057
Achromatopsia (no color)#DADADA0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEDDAC

    #DEDDAC

    oklch(88.6% 0.064 106.7)

  • #D6D4FF

    #D6D4FF

    oklch(88.5% 0.059 287.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEDDAC

    #DEDDAC

    oklch(88.6% 0.064 106.7)

  • #F2D5AA

    #F2D5AA

    oklch(88.7% 0.065 77.5)

  • #C6E4BA

    #C6E4BA

    oklch(88.6% 0.065 136.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEDDAC

    #DEDDAC

    oklch(88.6% 0.064 106.7)

  • #C2DCFF

    #C2DCFF

    oklch(88.7% 0.056 255.9)

  • #EBCDF6

    #EBCDF6

    oklch(88.6% 0.064 317)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEDDAC

    #DEDDAC

    oklch(88.6% 0.064 106.7)

  • #ADE3FB

    #ADE3FB

    oklch(88.7% 0.064 227)

  • #FAC9E2

    #FAC9E2

    oklch(88.6% 0.064 346.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEDDAC

    #DEDDAC

    oklch(88.6% 0.064 106.7)

  • #A7E7E8

    #A7E7E8

    oklch(88.5% 0.064 197.3)

  • #D6D4FF

    #D6D4FF

    oklch(88.5% 0.059 287.3)

  • #FFCACB

    #FFCACB

    oklch(88.6% 0.06 17.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEDDAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEDDAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.