#DEDCB5

Closest named color: Vanilla (#E9D8A6). oklch(88.6% 0.052 105), rgb(222, 220, 181).

Aa

Black text reads best on this color (15.01:1).

About this color

#DEDCB5 is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.052 and its hue 105°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.021 away. Black text reads best on it, at 15.01:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.01:1
White text1.39:1

Values

HEX#DEDCB5
RGBrgb(222, 220, 181)
HSLhsl(57, 38%, 79%)
OKLCHoklch(88.6% 0.052 105)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEDCB5 1.39:1 Fails Lc -22.1 Dividers and decoration only
Black text on #DEDCB5 15.01:1 AAA Lc 84.3 Fine for body text
#DEDCB5 text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#DEDCB5 text on black 15.01:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EF

    oklch(97.1% 0.009 106.6)

  2. Step 100

    100

    #EBEBDC

    oklch(93.6% 0.02 106.8)

  3. Step 200

    200 (this color)

    #DEDCB5

    oklch(88.6% 0.052 105)

  4. Step 300

    300

    #C6C492

    oklch(81% 0.067 105.9)

  5. Step 400

    400

    #AAA451

    oklch(70.6% 0.106 105)

  6. Step 500

    500

    #968D00

    oklch(63.1% 0.134 105.1)

  7. Step 600

    600

    #7E7600

    oklch(55.5% 0.118 104.9)

  8. Step 700

    700

    #6A6300

    oklch(49.1% 0.104 104.8)

  9. Step 800

    800

    #575100

    oklch(42.7% 0.09 104.7)

  10. Step 900

    900

    #484300

    oklch(37.6% 0.08 104.8)

  11. Step 950

    950

    #2B2801

    oklch(27.2% 0.056 105.1)

Export this scale for Tailwind in the Tailwind colors tool

#DEDCB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D9B30.009
Deuteranopia (no green cones)#E4DBB60.009
Tritanopia (no blue cones)#E4D7D10.045
Achromatopsia (no color)#DADADA0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEDCB5

    #DEDCB5

    oklch(88.6% 0.052 105)

  • #D5D5FB

    #D5D5FB

    oklch(88.5% 0.052 285.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEDCB5

    #DEDCB5

    oklch(88.6% 0.052 105)

  • #EED5B4

    #EED5B4

    oklch(88.5% 0.052 74.7)

  • #CBE2C0

    #CBE2C0

    oklch(88.7% 0.052 135.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEDCB5

    #DEDCB5

    oklch(88.6% 0.052 105)

  • #C3DCFC

    #C3DCFC

    oklch(88.6% 0.052 254.7)

  • #E7D0F1

    #E7D0F1

    oklch(88.7% 0.051 315.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEDCB5

    #DEDCB5

    oklch(88.6% 0.052 105)

  • #B6E1F3

    #B6E1F3

    oklch(88.5% 0.051 225.3)

  • #F4CCE1

    #F4CCE1

    oklch(88.5% 0.052 345.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEDCB5

    #DEDCB5

    oklch(88.6% 0.052 105)

  • #B2E5E4

    #B2E5E4

    oklch(88.6% 0.052 194.8)

  • #D5D5FB

    #D5D5FB

    oklch(88.5% 0.052 285.3)

  • #FACCCE

    #FACCCE

    oklch(88.6% 0.052 15.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEDCB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEDCB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.