#DEDBB2

Closest named color: Vanilla (#E9D8A6). oklch(88.3% 0.054 104), rgb(222, 219, 178).

Aa

Black text reads best on this color (14.88:1).

About this color

#DEDBB2 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.054 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.019 away. Black text reads best on it, at 14.88:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.88:1
White text1.41:1

Values

HEX#DEDBB2
RGBrgb(222, 219, 178)
HSLhsl(56, 40%, 78%)
OKLCHoklch(88.3% 0.054 104)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEDBB2 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #DEDBB2 14.88:1 AAA Lc 83.8 Fine for body text
#DEDBB2 text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#DEDBB2 text on black 14.88:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EF

    oklch(97.1% 0.009 106.6)

  2. Step 100

    100

    #ECEBDC

    oklch(93.7% 0.02 103.7)

  3. Step 200

    200 (this color)

    #DEDBB2

    oklch(88.3% 0.054 104)

  4. Step 300

    300

    #C8C38F

    oklch(80.9% 0.069 103.2)

  5. Step 400

    400

    #ACA44B

    oklch(70.7% 0.111 104.2)

  6. Step 500

    500

    #978C00

    oklch(63% 0.133 104)

  7. Step 600

    600

    #7F7600

    oklch(55.6% 0.118 104.3)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #585100

    oklch(42.8% 0.09 103.8)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2B2700

    oklch(26.9% 0.057 103.7)

Export this scale for Tailwind in the Tailwind colors tool

#DEDBB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D8B00.009
Deuteranopia (no green cones)#E4DAB30.009
Tritanopia (no blue cones)#E5D5D00.050
Achromatopsia (no color)#D9D9D90.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEDBB2

    #DEDBB2

    oklch(88.3% 0.054 104)

  • #D3D5FC

    #D3D5FC

    oklch(88.4% 0.054 282.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEDBB2

    #DEDBB2

    oklch(88.3% 0.054 104)

  • #EFD4B2

    #EFD4B2

    oklch(88.4% 0.054 73.4)

  • #CAE1BD

    #CAE1BD

    oklch(88.3% 0.054 134.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEDBB2

    #DEDBB2

    oklch(88.3% 0.054 104)

  • #C1DBFD

    #C1DBFD

    oklch(88.3% 0.055 255.2)

  • #E6CFF2

    #E6CFF2

    oklch(88.4% 0.053 314.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEDBB2

    #DEDBB2

    oklch(88.3% 0.054 104)

  • #B3E1F3

    #B3E1F3

    oklch(88.3% 0.054 223.7)

  • #F4CBE1

    #F4CBE1

    oklch(88.4% 0.054 344.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEDBB2

    #DEDBB2

    oklch(88.3% 0.054 104)

  • #B0E4E3

    #B0E4E3

    oklch(88.3% 0.053 194.8)

  • #D3D5FC

    #D3D5FC

    oklch(88.4% 0.054 282.9)

  • #FACBCE

    #FACBCE

    oklch(88.4% 0.053 13.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEDBB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEDBB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.