#DED8B2

Closest named color: Vanilla (#E9D8A6). oklch(87.7% 0.051 99.9), rgb(222, 216, 178).

Aa

Black text reads best on this color (14.57:1).

About this color

#DED8B2 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.051 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.020 away. Black text reads best on it, at 14.57:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.57:1
White text1.44:1

Values

HEX#DED8B2
RGBrgb(222, 216, 178)
HSLhsl(52, 40%, 78%)
OKLCHoklch(87.7% 0.051 99.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED8B2 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #DED8B2 14.57:1 AAA Lc 82.6 Fine for body text
#DED8B2 text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#DED8B2 text on black 14.57:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #ECEADC

    oklch(93.5% 0.019 100.1)

  3. Step 200

    200 (this color)

    #DED8B2

    oklch(87.7% 0.051 99.9)

  4. Step 300

    300

    #CAC292

    oklch(80.9% 0.064 99.7)

  5. Step 400

    400

    #B0A250

    oklch(70.7% 0.105 99.8)

  6. Step 500

    500

    #9C8A00

    oklch(63% 0.131 100.1)

  7. Step 600

    600

    #847400

    oklch(55.7% 0.116 99.7)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2701

    oklch(27.1% 0.055 100.2)

Export this scale for Tailwind in the Tailwind colors tool

#DED8B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D5B00.008
Deuteranopia (no green cones)#E2D8B30.006
Tritanopia (no blue cones)#E5D2CD0.046
Achromatopsia (no color)#D7D7D70.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED8B2

    #DED8B2

    oklch(87.7% 0.051 99.9)

  • #CFD4F8

    #CFD4F8

    oklch(87.8% 0.05 279.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED8B2

    #DED8B2

    oklch(87.7% 0.051 99.9)

  • #EDD1B3

    #EDD1B3

    oklch(87.6% 0.051 69)

  • #CCDEBB

    #CCDEBB

    oklch(87.8% 0.051 129.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED8B2

    #DED8B2

    oklch(87.7% 0.051 99.9)

  • #BEDAF8

    #BEDAF8

    oklch(87.8% 0.051 250.2)

  • #E1CEF0

    #E1CEF0

    oklch(87.7% 0.05 310.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED8B2

    #DED8B2

    oklch(87.7% 0.051 99.9)

  • #B2DFEE

    #B2DFEE

    oklch(87.7% 0.051 220.2)

  • #EFCAE1

    #EFCAE1

    oklch(87.7% 0.051 340.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED8B2

    #DED8B2

    oklch(87.7% 0.051 99.9)

  • #B1E2DE

    #B1E2DE

    oklch(87.8% 0.051 190.1)

  • #CFD4F8

    #CFD4F8

    oklch(87.8% 0.05 279.1)

  • #F6CACF

    #F6CACF

    oklch(87.8% 0.05 10.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED8B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED8B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.