#DED7AB

Closest named color: Vanilla (#E9D8A6). oklch(87.4% 0.058 100), rgb(222, 215, 171).

Aa

Black text reads best on this color (14.41:1).

About this color

#DED7AB is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.058 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.017 away. Black text reads best on it, at 14.41:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.41:1
White text1.45:1

Values

HEX#DED7AB
RGBrgb(222, 215, 171)
HSLhsl(52, 44%, 77%)
OKLCHoklch(87.4% 0.058 100)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DED7AB 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #DED7AB 14.41:1 AAA Lc 82.0 Fine for body text
#DED7AB text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#DED7AB text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEADA

    oklch(93.5% 0.021 98.1)

  3. Step 200

    200 (this color)

    #DED7AB

    oklch(87.4% 0.058 100)

  4. Step 300

    300

    #CCC28A

    oklch(80.9% 0.075 99.2)

  5. Step 400

    400

    #B2A23E

    oklch(70.7% 0.121 100.2)

  6. Step 500

    500

    #9C8A00

    oklch(63% 0.131 100.1)

  7. Step 600

    600

    #837400

    oklch(55.6% 0.116 100.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#DED7AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D4A80.008
Deuteranopia (no green cones)#E2D7AC0.006
Tritanopia (no blue cones)#E6D1CB0.052
Achromatopsia (no color)#D6D6D60.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DED7AB

    #DED7AB

    oklch(87.4% 0.058 100)

  • #CDD2FC

    #CDD2FC

    oklch(87.4% 0.058 279.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DED7AB

    #DED7AB

    oklch(87.4% 0.058 100)

  • #EFCFAC

    #EFCFAC

    oklch(87.3% 0.059 69.5)

  • #C9DEB6

    #C9DEB6

    oklch(87.4% 0.058 130.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DED7AB

    #DED7AB

    oklch(87.4% 0.058 100)

  • #B9D9FB

    #B9D9FB

    oklch(87.3% 0.058 250.1)

  • #E1CBF3

    #E1CBF3

    oklch(87.3% 0.059 309.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DED7AB

    #DED7AB

    oklch(87.4% 0.058 100)

  • #ABDFF0

    #ABDFF0

    oklch(87.3% 0.058 219.9)

  • #F1C7E2

    #F1C7E2

    oklch(87.4% 0.059 339.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DED7AB

    #DED7AB

    oklch(87.4% 0.058 100)

  • #A9E2DE

    #A9E2DE

    oklch(87.3% 0.058 190.7)

  • #CDD2FC

    #CDD2FC

    oklch(87.4% 0.058 279.8)

  • #F9C6CD

    #F9C6CD

    oklch(87.3% 0.059 9.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DED7AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DED7AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.