#DEBBB1

Closest named color: Silver (#C0C0C0). oklch(82% 0.043 36.5), rgb(222, 187, 177).

Aa

Black text reads best on this color (11.84:1).

About this color

#DEBBB1 is a light, muted red. In OKLCH its lightness is 82%, its chroma 0.043 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Silver (#C0C0C0), ΔE 0.044 away. Black text reads best on it, at 11.84:1.

Hue familyReds
Lightnesslight (82%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameSilver (#C0C0C0)
Black text11.84:1
White text1.77:1

Values

HEX#DEBBB1
RGBrgb(222, 187, 177)
HSLhsl(13, 41%, 78%)
OKLCHoklch(82% 0.043 36.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEBBB1 1.77:1 Fails Lc -36.6 Non-text elements, placeholder text
Black text on #DEBBB1 11.84:1 AAA Lc 71.3 Content text, not long reading
#DEBBB1 text on white 1.77:1 Fails Lc 32.6 Non-text elements, placeholder text
#DEBBB1 text on black 11.84:1 AAA Lc -70.1 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F2E7E4

    oklch(93.6% 0.013 35.7)

  3. Step 200

    200

    #E8D4CE

    oklch(88.5% 0.024 37.4)

  4. Step 300

    300 (this color)

    #DEBBB1

    oklch(82% 0.043 36.5)

  5. Step 400

    400

    #C79283

    oklch(70.7% 0.068 36.4)

  6. Step 500

    500

    #B87664

    oklch(63.1% 0.088 36)

  7. Step 600

    600

    #A35E4B

    oklch(55.6% 0.095 36.2)

  8. Step 700

    700

    #8B4D3C

    oklch(49% 0.088 36.2)

  9. Step 800

    800

    #714032

    oklch(42.7% 0.072 36.8)

  10. Step 900

    900

    #5C362C

    oklch(37.7% 0.058 35.5)

  11. Step 950

    950

    #36201A

    oklch(27% 0.036 36)

Export this scale for Tailwind in the Tailwind colors tool

#DEBBB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C3BFB00.040
Deuteranopia (no green cones)#CBC5B10.036
Tritanopia (no blue cones)#E7B6B80.023
Achromatopsia (no color)#C2C2C20.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEBBB1

    #DEBBB1

    oklch(82% 0.043 36.5)

  • #A6CCD6

    #A6CCD6

    oklch(82.1% 0.043 215.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEBBB1

    #DEBBB1

    oklch(82% 0.043 36.5)

  • #DEB9BF

    #DEB9BF

    oklch(82% 0.043 7.1)

  • #D8BFA7

    #D8BFA7

    oklch(82% 0.043 66)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEBBB1

    #DEBBB1

    oklch(82% 0.043 36.5)

  • #A6CEC8

    #A6CEC8

    oklch(82.1% 0.043 185.2)

  • #AEC7DF

    #AEC7DF

    oklch(81.9% 0.043 247.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEBBB1

    #DEBBB1

    oklch(82% 0.043 36.5)

  • #AECDB9

    #AECDB9

    oklch(82% 0.043 157)

  • #BCC2E0

    #BCC2E0

    oklch(81.9% 0.043 276.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEBBB1

    #DEBBB1

    oklch(82% 0.043 36.5)

  • #BDCAAC

    #BDCAAC

    oklch(82.1% 0.043 126.5)

  • #A6CCD6

    #A6CCD6

    oklch(82.1% 0.043 215.5)

  • #CBBDDA

    #CBBDDA

    oklch(81.9% 0.043 307.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEBBB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEBBB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.