#DEAF95

Closest named color: Tan (#D2B48C). oklch(79% 0.066 50.4), rgb(222, 175, 149).

Aa

Black text reads best on this color (10.67:1).

About this color

#DEAF95 is a light, muted orange. In OKLCH its lightness is 79%, its chroma 0.066 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Tan (#D2B48C), ΔE 0.028 away. Black text reads best on it, at 10.67:1.

Hue familyOranges
Lightnesslight (79%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameTan (#D2B48C)
Black text10.67:1
White text1.96:1

Values

HEX#DEAF95
RGBrgb(222, 175, 149)
HSLhsl(21, 53%, 73%)
OKLCHoklch(79% 0.066 50.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEAF95 1.96:1 Fails Lc -42.3 Non-text elements, placeholder text
Black text on #DEAF95 10.67:1 AAA Lc 66.0 Content text, not long reading
#DEAF95 text on white 1.96:1 Fails Lc 37.9 Non-text elements, placeholder text
#DEAF95 text on black 10.67:1 AAA Lc -64.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DF

    oklch(93.7% 0.019 52)

  3. Step 200

    200

    #EED3C4

    oklch(88.5% 0.037 51)

  4. Step 300

    300 (this color)

    #DEAF95

    oklch(79% 0.066 50.4)

  5. Step 400

    400

    #D58D63

    oklch(70.7% 0.105 50.6)

  6. Step 500

    500

    #C86E35

    oklch(63% 0.134 50.3)

  7. Step 600

    600

    #B45400

    oklch(55.7% 0.146 50.5)

  8. Step 700

    700

    #984600

    oklch(49.2% 0.129 50.6)

  9. Step 800

    800

    #7D3800

    oklch(42.6% 0.112 50.3)

  10. Step 900

    900

    #65310E

    oklch(37.6% 0.088 50.2)

  11. Step 950

    950

    #3C1D0B

    oklch(27% 0.056 48.8)

Export this scale for Tailwind in the Tailwind colors tool

#DEAF95 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BCB3930.052
Deuteranopia (no green cones)#C7BD950.048
Tritanopia (no blue cones)#EBA7A80.043
Achromatopsia (no color)#B9B9B90.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEAF95

    #DEAF95

    oklch(79% 0.066 50.4)

  • #8FC3DD

    #8FC3DD

    oklch(79% 0.066 230.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEAF95

    #DEAF95

    oklch(79% 0.066 50.4)

  • #E2AAA9

    #E2AAA9

    oklch(79% 0.066 19.8)

  • #D1B78B

    #D1B78B

    oklch(79.1% 0.066 80.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEAF95

    #DEAF95

    oklch(79% 0.066 50.4)

  • #87C8CB

    #87C8CB

    oklch(79% 0.066 199.6)

  • #A3BCE5

    #A3BCE5

    oklch(79.1% 0.065 260.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEAF95

    #DEAF95

    oklch(79% 0.066 50.4)

  • #90C9B4

    #90C9B4

    oklch(79.1% 0.066 169.7)

  • #BAB4E2

    #BAB4E2

    oklch(79% 0.065 290.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEAF95

    #DEAF95

    oklch(79% 0.066 50.4)

  • #A4C69E

    #A4C69E

    oklch(79.1% 0.067 140.9)

  • #8FC3DD

    #8FC3DD

    oklch(79% 0.066 230.3)

  • #CEADD5

    #CEADD5

    oklch(78.9% 0.066 320.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEAF95, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEAF95 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.