#DDF8D4

Closest named color: Beige (#F5F5DC). oklch(95% 0.055 137.9), rgb(221, 248, 212).

Aa

Black text reads best on this color (18.45:1).

About this color

#DDF8D4 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.055 and its hue 138°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.035 away. Black text reads best on it, at 18.45:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.055)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.45:1
White text1.13:1

Values

HEX#DDF8D4
RGBrgb(221, 248, 212)
HSLhsl(105, 72%, 90%)
OKLCHoklch(95% 0.055 137.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDF8D4 1.13:1 Fails Lc -7.5 Not readable
Black text on #DDF8D4 18.45:1 AAA Lc 97.2 Preferred for body text
#DDF8D4 text on white 1.13:1 Fails Lc 0.0 Not readable
#DDF8D4 text on black 18.45:1 AAA Lc -98.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F1

    oklch(97.1% 0.01 140.5)

  2. Step 100

    100 (this color)

    #DDF8D4

    oklch(95% 0.055 137.9)

  3. Step 200

    200

    #CDE0C7

    oklch(88.6% 0.039 138.2)

  4. Step 300

    300

    #ABCC9F

    oklch(80.9% 0.071 137.4)

  5. Step 400

    400

    #7DB16A

    oklch(70.6% 0.113 137.7)

  6. Step 500

    500

    #5A9D40

    oklch(63% 0.145 137.9)

  7. Step 600

    600

    #3E8719

    oklch(55.5% 0.158 137.7)

  8. Step 700

    700

    #2F7308

    oklch(49.2% 0.148 137.9)

  9. Step 800

    800

    #285D0E

    oklch(42.6% 0.121 137.9)

  10. Step 900

    900

    #264D15

    oklch(37.8% 0.095 137.6)

  11. Step 950

    950

    #172D0E

    oklch(27% 0.06 137.5)

Export this scale for Tailwind in the Tailwind colors tool

#DDF8D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF2D20.040
Deuteranopia (no green cones)#F6EFD60.039
Tritanopia (no blue cones)#DCF5EE0.038
Achromatopsia (no color)#F0F0F00.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDF8D4

    #DDF8D4

    oklch(95% 0.055 137.9)

  • #F9E7FF

    #F9E7FF

    oklch(94.9% 0.037 317.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDF8D4

    #DDF8D4

    oklch(95% 0.055 137.9)

  • #F2F2C7

    #F2F2C7

    oklch(95% 0.056 107.4)

  • #CCFBE7

    #CCFBE7

    oklch(95% 0.055 167.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDF8D4

    #DDF8D4

    oklch(95% 0.055 137.9)

  • #EDECFF

    #EDECFF

    oklch(94.9% 0.025 288.3)

  • #FFE7F2

    #FFE7F2

    oklch(95% 0.03 348.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDF8D4

    #DDF8D4

    oklch(95% 0.055 137.9)

  • #E5EFFF

    #E5EFFF

    oklch(94.9% 0.024 259.8)

  • #FFE8E8

    #FFE8E8

    oklch(94.9% 0.025 17.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDF8D4

    #DDF8D4

    oklch(95% 0.055 137.9)

  • #DAF3FF

    #DAF3FF

    oklch(95% 0.031 228.2)

  • #F9E7FF

    #F9E7FF

    oklch(94.9% 0.037 317.7)

  • #FFEADF

    #FFEADF

    oklch(95.1% 0.027 49.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDF8D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDF8D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.