#DDF3CB

Closest named color: Beige (#F5F5DC). oklch(93.8% 0.058 131), rgb(221, 243, 203).

Aa

Black text reads best on this color (17.75:1).

About this color

#DDF3CB is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.058 and its hue 131°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.040 away. Black text reads best on it, at 17.75:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.058)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.75:1
White text1.18:1

Values

HEX#DDF3CB
RGBrgb(221, 243, 203)
HSLhsl(93, 62%, 87%)
OKLCHoklch(93.8% 0.058 131)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDF3CB 1.18:1 Fails Lc -10.3 Not readable
Black text on #DDF3CB 17.75:1 AAA Lc 94.7 Preferred for body text
#DDF3CB text on white 1.18:1 Fails Lc 8.8 Not readable
#DDF3CB text on black 17.75:1 AAA Lc -95.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F0

    oklch(97.1% 0.01 131.4)

  2. Step 100

    100 (this color)

    #DDF3CB

    oklch(93.8% 0.058 131)

  3. Step 200

    200

    #D0DFC3

    oklch(88.5% 0.041 130.3)

  4. Step 300

    300

    #B0CB99

    oklch(80.9% 0.074 131)

  5. Step 400

    400

    #86B05E

    oklch(70.8% 0.12 131.1)

  6. Step 500

    500

    #689B2A

    oklch(63.1% 0.151 130.9)

  7. Step 600

    600

    #528400

    oklch(55.6% 0.152 131.1)

  8. Step 700

    700

    #446F00

    oklch(49.1% 0.134 131.1)

  9. Step 800

    800

    #375B00

    oklch(42.7% 0.117 131.1)

  10. Step 900

    900

    #2E4B05

    oklch(37.6% 0.098 130.9)

  11. Step 950

    950

    #1B2C08

    oklch(26.9% 0.062 131.2)

Export this scale for Tailwind in the Tailwind colors tool

#DDF3CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EDC90.035
Deuteranopia (no green cones)#F4EBCD0.036
Tritanopia (no blue cones)#DEEFE80.044
Achromatopsia (no color)#ECECEC0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDF3CB

    #DDF3CB

    oklch(93.8% 0.058 131)

  • #F3E3FF

    #F3E3FF

    oklch(93.7% 0.041 310.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDF3CB

    #DDF3CB

    oklch(93.8% 0.058 131)

  • #F2ECC0

    #F2ECC0

    oklch(93.7% 0.058 101)

  • #C9F7DE

    #C9F7DE

    oklch(93.7% 0.058 161.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDF3CB

    #DDF3CB

    oklch(93.8% 0.058 131)

  • #E6E9FF

    #E6E9FF

    oklch(93.8% 0.03 279.6)

  • #FFE0F3

    #FFE0F3

    oklch(93.8% 0.042 340.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDF3CB

    #DDF3CB

    oklch(93.8% 0.058 131)

  • #DCECFF

    #DCECFF

    oklch(93.7% 0.031 252.7)

  • #FFE2E5

    #FFE2E5

    oklch(93.7% 0.032 10.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDF3CB

    #DDF3CB

    oklch(93.8% 0.058 131)

  • #CCF2FF

    #CCF2FF

    oklch(93.8% 0.043 220.5)

  • #F3E3FF

    #F3E3FF

    oklch(93.7% 0.041 310.9)

  • #FFE4DA

    #FFE4DA

    oklch(93.8% 0.033 41.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDF3CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDF3CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.