#DDEFDB

Closest named color: Pale Silver (#D8E2DC). oklch(93.3% 0.033 142.5), rgb(221, 239, 219).

Aa

Black text reads best on this color (17.44:1).

About this color

#DDEFDB is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.033 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.036 away. Black text reads best on it, at 17.44:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.033)
Temperaturein between
Nearest namePale Silver (#D8E2DC)
Black text17.44:1
White text1.20:1

Values

HEX#DDEFDB
RGBrgb(221, 239, 219)
HSLhsl(114, 38%, 90%)
OKLCHoklch(93.3% 0.033 142.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDEFDB 1.20:1 Fails Lc -11.6 Not readable
Black text on #DDEFDB 17.44:1 AAA Lc 93.6 Preferred for body text
#DDEFDB text on white 1.20:1 Fails Lc 10.0 Not readable
#DDEFDB text on black 17.44:1 AAA Lc -94.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100 (this color)

    #DDEFDB

    oklch(93.3% 0.033 142.5)

  3. Step 200

    200

    #D1DDCF

    oklch(88.5% 0.023 141.2)

  4. Step 300

    300

    #B2C8AF

    oklch(80.9% 0.042 141.8)

  5. Step 400

    400

    #89AC85

    oklch(70.8% 0.068 142.2)

  6. Step 500

    500

    #6B9767

    oklch(63.1% 0.085 142.5)

  7. Step 600

    600

    #52814E

    oklch(55.6% 0.092 142.5)

  8. Step 700

    700

    #426D3E

    oklch(49% 0.087 142.2)

  9. Step 800

    800

    #375934

    oklch(42.7% 0.072 142.4)

  10. Step 900

    900

    #30492D

    oklch(37.7% 0.056 141.8)

  11. Step 950

    950

    #1C2B1B

    oklch(27% 0.035 143)

Export this scale for Tailwind in the Tailwind colors tool

#DDEFDB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0EBDA0.026
Deuteranopia (no green cones)#EDE9DC0.025
Tritanopia (no blue cones)#DCEEE90.020
Achromatopsia (no color)#EAEAEA0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDEFDB

    #DDEFDB

    oklch(93.3% 0.033 142.5)

  • #F4E2F6

    #F4E2F6

    oklch(93.3% 0.033 322.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDEFDB

    #DDEFDB

    oklch(93.3% 0.033 142.5)

  • #E9ECD3

    #E9ECD3

    oklch(93.4% 0.033 112.6)

  • #D4F1E7

    #D4F1E7

    oklch(93.4% 0.033 172.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDEFDB

    #DDEFDB

    oklch(93.3% 0.033 142.5)

  • #E9E5FE

    #E9E5FE

    oklch(93.3% 0.034 293.1)

  • #FCE0EB

    #FCE0EB

    oklch(93.3% 0.034 352)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDEFDB

    #DDEFDB

    oklch(93.3% 0.033 142.5)

  • #DEEAFF

    #DEEAFF

    oklch(93.4% 0.031 261.7)

  • #FEE1DF

    #FEE1DF

    oklch(93.3% 0.032 22.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDEFDB

    #DDEFDB

    oklch(93.3% 0.033 142.5)

  • #D4EDFC

    #D4EDFC

    oklch(93.2% 0.033 234.1)

  • #F4E2F6

    #F4E2F6

    oklch(93.3% 0.033 322.8)

  • #FCE4D5

    #FCE4D5

    oklch(93.4% 0.033 54.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDEFDB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDEFDB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.