#DDDBB4

Closest named color: Vanilla (#E9D8A6). oklch(88.3% 0.052 105), rgb(221, 219, 180).

Aa

Black text reads best on this color (14.86:1).

About this color

#DDDBB4 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.052 and its hue 105°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.021 away. Black text reads best on it, at 14.86:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.86:1
White text1.41:1

Values

HEX#DDDBB4
RGBrgb(221, 219, 180)
HSLhsl(57, 38%, 79%)
OKLCHoklch(88.3% 0.052 105)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDDBB4 1.41:1 Fails Lc -22.7 Dividers and decoration only
Black text on #DDDBB4 14.86:1 AAA Lc 83.8 Fine for body text
#DDDBB4 text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#DDDBB4 text on black 14.86:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EF

    oklch(97.1% 0.009 106.6)

  2. Step 100

    100

    #EBEBDC

    oklch(93.6% 0.02 106.8)

  3. Step 200

    200 (this color)

    #DDDBB4

    oklch(88.3% 0.052 105)

  4. Step 300

    300

    #C6C492

    oklch(81% 0.067 105.9)

  5. Step 400

    400

    #AAA451

    oklch(70.6% 0.106 105)

  6. Step 500

    500

    #968D00

    oklch(63.1% 0.134 105.1)

  7. Step 600

    600

    #7E7600

    oklch(55.5% 0.118 104.9)

  8. Step 700

    700

    #6A6300

    oklch(49.1% 0.104 104.8)

  9. Step 800

    800

    #575100

    oklch(42.7% 0.09 104.7)

  10. Step 900

    900

    #484300

    oklch(37.6% 0.08 104.8)

  11. Step 950

    950

    #2B2801

    oklch(27.2% 0.056 105.1)

Export this scale for Tailwind in the Tailwind colors tool

#DDDBB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D8B20.009
Deuteranopia (no green cones)#E3DAB50.009
Tritanopia (no blue cones)#E3D6D00.045
Achromatopsia (no color)#D9D9D90.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDDBB4

    #DDDBB4

    oklch(88.3% 0.052 105)

  • #D4D4FA

    #D4D4FA

    oklch(88.2% 0.052 285.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDDBB4

    #DDDBB4

    oklch(88.3% 0.052 105)

  • #EDD4B3

    #EDD4B3

    oklch(88.2% 0.052 74.7)

  • #CAE1BF

    #CAE1BF

    oklch(88.4% 0.052 135.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDDBB4

    #DDDBB4

    oklch(88.3% 0.052 105)

  • #C2DBFB

    #C2DBFB

    oklch(88.3% 0.052 254.7)

  • #E6CFF0

    #E6CFF0

    oklch(88.4% 0.051 315.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDDBB4

    #DDDBB4

    oklch(88.3% 0.052 105)

  • #B5E0F2

    #B5E0F2

    oklch(88.2% 0.051 225.3)

  • #F3CBE0

    #F3CBE0

    oklch(88.2% 0.053 345.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDDBB4

    #DDDBB4

    oklch(88.3% 0.052 105)

  • #B1E4E3

    #B1E4E3

    oklch(88.3% 0.052 194.7)

  • #D4D4FA

    #D4D4FA

    oklch(88.2% 0.052 285.3)

  • #F9CBCD

    #F9CBCD

    oklch(88.2% 0.052 15.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDDBB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDDBB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.