#DCF1DE

Closest named color: Beige (#F5F5DC). oklch(93.7% 0.034 148), rgb(220, 241, 222).

Aa

Black text reads best on this color (17.68:1).

About this color

#DCF1DE is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.034 and its hue 148°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.035 away. Black text reads best on it, at 17.68:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.034)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.68:1
White text1.18:1

Values

HEX#DCF1DE
RGBrgb(220, 241, 222)
HSLhsl(126, 43%, 90%)
OKLCHoklch(93.7% 0.034 148)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCF1DE 1.18:1 Fails Lc -10.7 Not readable
Black text on #DCF1DE 17.68:1 AAA Lc 94.4 Preferred for body text
#DCF1DE text on white 1.18:1 Fails Lc 9.1 Not readable
#DCF1DE text on black 17.68:1 AAA Lc -95.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100 (this color)

    #DCF1DE

    oklch(93.7% 0.034 148)

  3. Step 200

    200

    #CFDED0

    oklch(88.5% 0.025 147.3)

  4. Step 300

    300

    #AFC9B1

    oklch(81% 0.044 147.3)

  5. Step 400

    400

    #83AD88

    oklch(70.7% 0.07 148)

  6. Step 500

    500

    #63986B

    oklch(63% 0.088 148.2)

  7. Step 600

    600

    #498352

    oklch(55.7% 0.097 147.8)

  8. Step 700

    700

    #3A6E43

    oklch(49% 0.088 148.1)

  9. Step 800

    800

    #305A37

    oklch(42.7% 0.074 148)

  10. Step 900

    900

    #2B4A30

    oklch(37.7% 0.058 148.3)

  11. Step 950

    950

    #1A2B1C

    oklch(26.9% 0.036 147.4)

Export this scale for Tailwind in the Tailwind colors tool

#DCF1DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EDDD0.029
Deuteranopia (no green cones)#EEEADF0.029
Tritanopia (no blue cones)#DAF0EB0.019
Achromatopsia (no color)#EBEBEB0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCF1DE

    #DCF1DE

    oklch(93.7% 0.034 148)

  • #F7E3F6

    #F7E3F6

    oklch(93.7% 0.033 327.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCF1DE

    #DCF1DE

    oklch(93.7% 0.034 148)

  • #E8EED5

    #E8EED5

    oklch(93.8% 0.034 118)

  • #D4F2EA

    #D4F2EA

    oklch(93.7% 0.033 177.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCF1DE

    #DCF1DE

    oklch(93.7% 0.034 148)

  • #EDE6FF

    #EDE6FF

    oklch(93.8% 0.034 298.5)

  • #FFE2EA

    #FFE2EA

    oklch(93.9% 0.033 359.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCF1DE

    #DCF1DE

    oklch(93.7% 0.034 148)

  • #E2EAFF

    #E2EAFF

    oklch(93.7% 0.03 269.1)

  • #FFE3DF

    #FFE3DF

    oklch(93.8% 0.031 27.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCF1DE

    #DCF1DE

    oklch(93.7% 0.034 148)

  • #D6EEFF

    #D6EEFF

    oklch(93.7% 0.034 238.7)

  • #F7E3F6

    #F7E3F6

    oklch(93.7% 0.033 327.4)

  • #FCE5D5

    #FCE5D5

    oklch(93.6% 0.033 57.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCF1DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCF1DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.