#DCF0DB

Closest named color: Beige (#F5F5DC). oklch(93.5% 0.035 144), rgb(220, 240, 219).

Aa

Black text reads best on this color (17.53:1).

About this color

#DCF0DB is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.035 and its hue 144°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.036 away. Black text reads best on it, at 17.53:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.035)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.53:1
White text1.19:1

Values

HEX#DCF0DB
RGBrgb(220, 240, 219)
HSLhsl(117, 41%, 90%)
OKLCHoklch(93.5% 0.035 144)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCF0DB 1.19:1 Fails Lc -11.3 Not readable
Black text on #DCF0DB 17.53:1 AAA Lc 93.9 Preferred for body text
#DCF0DB text on white 1.19:1 Fails Lc 9.7 Not readable
#DCF0DB text on black 17.53:1 AAA Lc -94.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100 (this color)

    #DCF0DB

    oklch(93.5% 0.035 144)

  3. Step 200

    200

    #D0DECF

    oklch(88.6% 0.025 143.5)

  4. Step 300

    300

    #B0C9AF

    oklch(81% 0.045 144.1)

  5. Step 400

    400

    #86AD84

    oklch(70.8% 0.072 143.5)

  6. Step 500

    500

    #669865

    oklch(63% 0.092 143.9)

  7. Step 600

    600

    #4D824C

    oklch(55.5% 0.099 143.7)

  8. Step 700

    700

    #3D6E3D

    oklch(49% 0.093 144)

  9. Step 800

    800

    #335A33

    oklch(42.7% 0.077 144.1)

  10. Step 900

    900

    #2D4A2D

    oklch(37.7% 0.06 144.3)

  11. Step 950

    950

    #1B2B1A

    oklch(26.9% 0.038 143.1)

Export this scale for Tailwind in the Tailwind colors tool

#DCF0DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1ECDA0.028
Deuteranopia (no green cones)#EEEADC0.027
Tritanopia (no blue cones)#DBEFEA0.021
Achromatopsia (no color)#EAEAEA0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCF0DB

    #DCF0DB

    oklch(93.5% 0.035 144)

  • #F6E2F7

    #F6E2F7

    oklch(93.5% 0.035 324.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCF0DB

    #DCF0DB

    oklch(93.5% 0.035 144)

  • #E9EDD2

    #E9EDD2

    oklch(93.6% 0.036 113.9)

  • #D3F2E7

    #D3F2E7

    oklch(93.6% 0.036 172.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCF0DB

    #DCF0DB

    oklch(93.5% 0.035 144)

  • #EAE5FF

    #EAE5FF

    oklch(93.4% 0.035 294.5)

  • #FEE0EB

    #FEE0EB

    oklch(93.4% 0.036 353.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCF0DB

    #DCF0DB

    oklch(93.5% 0.035 144)

  • #DFEAFF

    #DFEAFF

    oklch(93.5% 0.031 263.5)

  • #FFE1DF

    #FFE1DF

    oklch(93.4% 0.033 22.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCF0DB

    #DCF0DB

    oklch(93.5% 0.035 144)

  • #D4EEFE

    #D4EEFE

    oklch(93.5% 0.035 234.8)

  • #F6E2F7

    #F6E2F7

    oklch(93.5% 0.035 324.4)

  • #FDE4D4

    #FDE4D4

    oklch(93.5% 0.035 54.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCF0DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCF0DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.