#DCEDE1

Closest named color: Pale Silver (#D8E2DC). oklch(93% 0.024 155.1), rgb(220, 237, 225).

Aa

Black text reads best on this color (17.24:1).

About this color

#DCEDE1 is a very light close to neutral grey. In OKLCH its lightness is 93%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.029 away. Black text reads best on it, at 17.24:1.

Hue familyNeutrals
Lightnessvery light (93%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest namePale Silver (#D8E2DC)
Black text17.24:1
White text1.21:1

Values

HEX#DCEDE1
RGBrgb(220, 237, 225)
HSLhsl(138, 32%, 90%)
OKLCHoklch(93% 0.024 155.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCEDE1 1.21:1 Fails Lc -12.5 Not readable
Black text on #DCEDE1 17.24:1 AAA Lc 92.8 Preferred for body text
#DCEDE1 text on white 1.21:1 Fails Lc 10.7 Not readable
#DCEDE1 text on black 17.24:1 AAA Lc -93.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F4

    oklch(97% 0.004 157.2)

  2. Step 100

    100 (this color)

    #DCEDE1

    oklch(93% 0.024 155.1)

  3. Step 200

    200

    #D1DDD4

    oklch(88.6% 0.018 153.5)

  4. Step 300

    300

    #B2C7B8

    oklch(80.9% 0.031 154.6)

  5. Step 400

    400

    #89AA93

    oklch(70.7% 0.049 154.6)

  6. Step 500

    500

    #6A9579

    oklch(63% 0.063 155.6)

  7. Step 600

    600

    #517F62

    oklch(55.5% 0.068 155.8)

  8. Step 700

    700

    #426C51

    oklch(49.2% 0.064 155.1)

  9. Step 800

    800

    #365842

    oklch(42.7% 0.054 155)

  10. Step 900

    900

    #304838

    oklch(37.7% 0.04 154.8)

  11. Step 950

    950

    #1C2A21

    oklch(26.9% 0.025 156.1)

Export this scale for Tailwind in the Tailwind colors tool

#DCEDE1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDEAE00.022
Deuteranopia (no green cones)#EAE8E20.022
Tritanopia (no blue cones)#DAEDE90.011
Achromatopsia (no color)#E9E9E90.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCEDE1

    #DCEDE1

    oklch(93% 0.024 155.1)

  • #F3E2EE

    #F3E2EE

    oklch(93% 0.024 336.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCEDE1

    #DCEDE1

    oklch(93% 0.024 155.1)

  • #E4EBDA

    #E4EBDA

    oklch(93% 0.024 125.2)

  • #D7EEEA

    #D7EEEA

    oklch(93.1% 0.025 184.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCEDE1

    #DCEDE1

    oklch(93% 0.024 155.1)

  • #EBE4F5

    #EBE4F5

    oklch(92.9% 0.024 304.5)

  • #F7E2E6

    #F7E2E6

    oklch(93.1% 0.024 4.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCEDE1

    #DCEDE1

    oklch(93% 0.024 155.1)

  • #E3E7F9

    #E3E7F9

    oklch(93% 0.025 275.9)

  • #F7E3DD

    #F7E3DD

    oklch(93% 0.023 37.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCEDE1

    #DCEDE1

    oklch(93% 0.024 155.1)

  • #DBEAF7

    #DBEAF7

    oklch(93% 0.024 244.1)

  • #F3E2EE

    #F3E2EE

    oklch(93% 0.024 336.1)

  • #F4E5D8

    #F4E5D8

    oklch(93% 0.024 63.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCEDE1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCEDE1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.