#DCEDD1

Closest named color: Champagne (#F7E7CE). oklch(92.6% 0.041 133), rgb(220, 237, 209).

Aa

Black text reads best on this color (17.07:1).

About this color

#DCEDD1 is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.041 and its hue 133°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.037 away. Black text reads best on it, at 17.07:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.041)
Temperaturein between
Nearest nameChampagne (#F7E7CE)
Black text17.07:1
White text1.22:1

Values

HEX#DCEDD1
RGBrgb(220, 237, 209)
HSLhsl(96, 44%, 87%)
OKLCHoklch(92.6% 0.041 133)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCEDD1 1.22:1 Fails Lc -13.2 Not readable
Black text on #DCEDD1 17.07:1 AAA Lc 92.2 Preferred for body text
#DCEDD1 text on white 1.22:1 Fails Lc 11.4 Not readable
#DCEDD1 text on black 17.07:1 AAA Lc -92.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F2

    oklch(97.1% 0.006 128.5)

  2. Step 100

    100 (this color)

    #DCEDD1

    oklch(92.6% 0.041 133)

  3. Step 200

    200

    #D2DECA

    oklch(88.6% 0.03 132.6)

  4. Step 300

    300

    #B3C9A6

    oklch(81% 0.054 133.9)

  5. Step 400

    400

    #8CAC75

    oklch(70.6% 0.085 132.8)

  6. Step 500

    500

    #6F9750

    oklch(63% 0.109 132.8)

  7. Step 600

    600

    #578233

    oklch(55.7% 0.119 133)

  8. Step 700

    700

    #476D26

    oklch(49% 0.109 132.9)

  9. Step 800

    800

    #3B5921

    oklch(42.7% 0.09 132.7)

  10. Step 900

    900

    #324920

    oklch(37.5% 0.071 133)

  11. Step 950

    950

    #1E2B13

    oklch(27% 0.045 132)

Export this scale for Tailwind in the Tailwind colors tool

#DCEDD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0E9CF0.027
Deuteranopia (no green cones)#EDE7D20.026
Tritanopia (no blue cones)#DDEAE50.031
Achromatopsia (no color)#E8E8E80.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCEDD1

    #DCEDD1

    oklch(92.6% 0.041 133)

  • #F0DFFB

    #F0DFFB

    oklch(92.6% 0.042 312.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCEDD1

    #DCEDD1

    oklch(92.6% 0.041 133)

  • #EBE8C9

    #EBE8C9

    oklch(92.5% 0.041 102.6)

  • #CFF0DF

    #CFF0DF

    oklch(92.7% 0.041 163.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCEDD1

    #DCEDD1

    oklch(92.6% 0.041 133)

  • #E2E4FF

    #E2E4FF

    oklch(92.6% 0.037 282.3)

  • #FBDCEE

    #FBDCEE

    oklch(92.5% 0.041 342.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCEDD1

    #DCEDD1

    oklch(92.6% 0.041 133)

  • #D6E9FF

    #D6E9FF

    oklch(92.7% 0.036 252.1)

  • #FFDDDF

    #FFDDDF

    oklch(92.6% 0.038 13.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCEDD1

    #DCEDD1

    oklch(92.6% 0.041 133)

  • #CAEDFB

    #CAEDFB

    oklch(92.5% 0.041 224)

  • #F0DFFB

    #F0DFFB

    oklch(92.6% 0.042 312.3)

  • #FFDFD2

    #FFDFD2

    oklch(92.7% 0.04 43.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCEDD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCEDD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.