#DCDAB2

Closest named color: Vanilla (#E9D8A6). oklch(88% 0.053 105.1), rgb(220, 218, 178).

Aa

Black text reads best on this color (14.71:1).

About this color

#DCDAB2 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.053 and its hue 105°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.021 away. Black text reads best on it, at 14.71:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.71:1
White text1.42:1

Values

HEX#DCDAB2
RGBrgb(220, 218, 178)
HSLhsl(57, 38%, 78%)
OKLCHoklch(88% 0.053 105.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCDAB2 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #DCDAB2 14.71:1 AAA Lc 83.2 Fine for body text
#DCDAB2 text on white 1.42:1 Fails Lc 20.5 Dividers and decoration only
#DCDAB2 text on black 14.71:1 AAA Lc -82.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EF

    oklch(97.1% 0.009 106.6)

  2. Step 100

    100

    #EBEBDC

    oklch(93.6% 0.02 106.8)

  3. Step 200

    200 (this color)

    #DCDAB2

    oklch(88% 0.053 105.1)

  4. Step 300

    300

    #C7C490

    oklch(81% 0.069 105.1)

  5. Step 400

    400

    #ABA44E

    oklch(70.7% 0.109 104.6)

  6. Step 500

    500

    #968D00

    oklch(63.1% 0.134 105.1)

  7. Step 600

    600

    #7E7600

    oklch(55.5% 0.118 104.9)

  8. Step 700

    700

    #6A6300

    oklch(49.1% 0.104 104.8)

  9. Step 800

    800

    #575100

    oklch(42.7% 0.09 104.7)

  10. Step 900

    900

    #484300

    oklch(37.6% 0.08 104.8)

  11. Step 950

    950

    #2B2800

    oklch(27.1% 0.058 105.3)

Export this scale for Tailwind in the Tailwind colors tool

#DCDAB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1D7B00.009
Deuteranopia (no green cones)#E3D9B30.010
Tritanopia (no blue cones)#E3D5CF0.047
Achromatopsia (no color)#D8D8D80.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCDAB2

    #DCDAB2

    oklch(88% 0.053 105.1)

  • #D3D3FA

    #D3D3FA

    oklch(87.9% 0.054 285.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCDAB2

    #DCDAB2

    oklch(88% 0.053 105.1)

  • #ECD3B1

    #ECD3B1

    oklch(87.9% 0.053 75.4)

  • #C9E0BD

    #C9E0BD

    oklch(88% 0.053 134.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCDAB2

    #DCDAB2

    oklch(88% 0.053 105.1)

  • #C1DAFB

    #C1DAFB

    oklch(88.1% 0.053 255.4)

  • #E5CDF0

    #E5CDF0

    oklch(87.9% 0.054 315.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCDAB2

    #DCDAB2

    oklch(88% 0.053 105.1)

  • #B3E0F2

    #B3E0F2

    oklch(88.1% 0.053 224.2)

  • #F2CADF

    #F2CADF

    oklch(87.9% 0.053 345.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCDAB2

    #DCDAB2

    oklch(88% 0.053 105.1)

  • #AFE3E2

    #AFE3E2

    oklch(88% 0.053 194.8)

  • #D3D3FA

    #D3D3FA

    oklch(87.9% 0.054 285.2)

  • #F9CACC

    #F9CACC

    oklch(88% 0.053 15.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCDAB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCDAB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.