#DBFACE

Closest named color: Very Pale Green (#CFFDBC). oklch(95.1% 0.066 136.4), rgb(219, 250, 206).

Aa

Black text reads best on this color (18.57:1).

About this color

#DBFACE is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.066 and its hue 136°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Very Pale Green (#CFFDBC), ΔE 0.032 away. Black text reads best on it, at 18.57:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.066)
Temperaturein between
Nearest nameVery Pale Green (#CFFDBC)
Black text18.57:1
White text1.13:1

Values

HEX#DBFACE
RGBrgb(219, 250, 206)
HSLhsl(102, 81%, 89%)
OKLCHoklch(95.1% 0.066 136.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFACE 1.13:1 Fails Lc 0.0 Not readable
Black text on #DBFACE 18.57:1 AAA Lc 97.7 Preferred for body text
#DBFACE text on white 1.13:1 Fails Lc 0.0 Not readable
#DBFACE text on black 18.57:1 AAA Lc -98.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F0

    oklch(97% 0.011 136.6)

  2. Step 100

    100 (this color)

    #DBFACE

    oklch(95.1% 0.066 136.4)

  3. Step 200

    200

    #CBE1C2

    oklch(88.5% 0.048 136.5)

  4. Step 300

    300

    #A7CE97

    oklch(80.9% 0.086 136.7)

  5. Step 400

    400

    #77B45B

    oklch(70.8% 0.137 136.6)

  6. Step 500

    500

    #52A020

    oklch(63.2% 0.175 136.4)

  7. Step 600

    600

    #3E8800

    oklch(55.7% 0.167 136.5)

  8. Step 700

    700

    #337200

    oklch(49.1% 0.147 136.5)

  9. Step 800

    800

    #295E00

    oklch(42.8% 0.128 136.5)

  10. Step 900

    900

    #214E00

    oklch(37.7% 0.113 136.4)

  11. Step 950

    950

    #142E05

    oklch(27% 0.073 136.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBFACE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF3CC0.046
Deuteranopia (no green cones)#F8F0D00.044
Tritanopia (no blue cones)#DBF6EE0.047
Achromatopsia (no color)#F1F1F10.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFACE

    #DBFACE

    oklch(95.1% 0.066 136.4)

  • #F9E8FF

    #F9E8FF

    oklch(95.1% 0.035 317.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFACE

    #DBFACE

    oklch(95.1% 0.066 136.4)

  • #F4F3BF

    #F4F3BF

    oklch(95.2% 0.067 106.7)

  • #C5FEE5

    #C5FEE5

    oklch(95.1% 0.067 166.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFACE

    #DBFACE

    oklch(95.1% 0.066 136.4)

  • #EDEDFF

    #EDEDFF

    oklch(95.1% 0.024 285.9)

  • #FFE7F3

    #FFE7F3

    oklch(95.1% 0.03 346)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFACE

    #DBFACE

    oklch(95.1% 0.066 136.4)

  • #E5F0FF

    #E5F0FF

    oklch(95.1% 0.023 256.1)

  • #FFE9E9

    #FFE9E9

    oklch(95.2% 0.024 17.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFACE

    #DBFACE

    oklch(95.1% 0.066 136.4)

  • #DBF4FF

    #DBF4FF

    oklch(95.2% 0.03 226)

  • #F9E8FF

    #F9E8FF

    oklch(95.1% 0.035 317.3)

  • #FFEAE0

    #FFEAE0

    oklch(95.1% 0.027 47.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFACE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFACE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.