#DBEEDD

Closest named color: Pale Silver (#D8E2DC). oklch(93% 0.03 148.4), rgb(219, 238, 221).

Aa

Black text reads best on this color (17.28:1).

About this color

#DBEEDD is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.030 and its hue 148°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.032 away. Black text reads best on it, at 17.28:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.030)
Temperaturein between
Nearest namePale Silver (#D8E2DC)
Black text17.28:1
White text1.21:1

Values

HEX#DBEEDD
RGBrgb(219, 238, 221)
HSLhsl(126, 36%, 90%)
OKLCHoklch(93% 0.03 148.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBEEDD 1.21:1 Fails Lc -12.3 Not readable
Black text on #DBEEDD 17.28:1 AAA Lc 93.0 Preferred for body text
#DBEEDD text on white 1.21:1 Fails Lc 10.6 Not readable
#DBEEDD text on black 17.28:1 AAA Lc -93.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100 (this color)

    #DBEEDD

    oklch(93% 0.03 148.4)

  3. Step 200

    200

    #D0DDD1

    oklch(88.4% 0.021 147.6)

  4. Step 300

    300

    #B0C8B3

    oklch(80.9% 0.039 148.8)

  5. Step 400

    400

    #86AC8B

    oklch(70.7% 0.063 148.5)

  6. Step 500

    500

    #67976E

    oklch(63.1% 0.08 148.3)

  7. Step 600

    600

    #4E8156

    oklch(55.5% 0.086 148.1)

  8. Step 700

    700

    #3E6D46

    oklch(49% 0.081 148.3)

  9. Step 800

    800

    #34593A

    oklch(42.7% 0.067 148.3)

  10. Step 900

    900

    #2E4932

    oklch(37.6% 0.051 148.2)

  11. Step 950

    950

    #1B2B1D

    oklch(27% 0.034 147.8)

Export this scale for Tailwind in the Tailwind colors tool

#DBEEDD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFEADC0.027
Deuteranopia (no green cones)#EBE8DE0.025
Tritanopia (no blue cones)#D9EDE90.017
Achromatopsia (no color)#E9E9E90.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBEEDD

    #DBEEDD

    oklch(93% 0.03 148.4)

  • #F4E1F2

    #F4E1F2

    oklch(93% 0.03 329.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBEEDD

    #DBEEDD

    oklch(93% 0.03 148.4)

  • #E6EBD5

    #E6EBD5

    oklch(93% 0.03 117.4)

  • #D4EFE8

    #D4EFE8

    oklch(93.1% 0.03 178.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBEEDD

    #DBEEDD

    oklch(93% 0.03 148.4)

  • #EAE4FA

    #EAE4FA

    oklch(93% 0.03 298.3)

  • #FAE0E8

    #FAE0E8

    oklch(93% 0.03 357.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBEEDD

    #DBEEDD

    oklch(93% 0.03 148.4)

  • #DFE8FD

    #DFE8FD

    oklch(93.1% 0.03 267.2)

  • #FCE1DD

    #FCE1DD

    oklch(93.1% 0.03 27.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBEEDD

    #DBEEDD

    oklch(93% 0.03 148.4)

  • #D6EBFA

    #D6EBFA

    oklch(92.9% 0.03 238.8)

  • #F4E1F2

    #F4E1F2

    oklch(93% 0.03 329.1)

  • #F8E4D5

    #F8E4D5

    oklch(93.1% 0.03 59.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBEEDD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBEEDD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.