#DBDCB6

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.05 108.6), rgb(219, 220, 182).

Aa

Black text reads best on this color (14.92:1).

About this color

#DBDCB6 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.050 and its hue 109°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.025 away. Black text reads best on it, at 14.92:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.050)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.92:1
White text1.40:1

Values

HEX#DBDCB6
RGBrgb(219, 220, 182)
HSLhsl(62, 35%, 79%)
OKLCHoklch(88.4% 0.05 108.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBDCB6 1.40:1 Fails Lc -22.4 Dividers and decoration only
Black text on #DBDCB6 14.92:1 AAA Lc 84.0 Fine for body text
#DBDCB6 text on white 1.40:1 Fails Lc 19.7 Dividers and decoration only
#DBDCB6 text on black 14.92:1 AAA Lc -83.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EF

    oklch(97.1% 0.009 106.6)

  2. Step 100

    100

    #EBEBDD

    oklch(93.6% 0.019 106.8)

  3. Step 200

    200 (this color)

    #DBDCB6

    oklch(88.4% 0.05 108.6)

  4. Step 300

    300

    #C4C494

    oklch(80.8% 0.064 107.8)

  5. Step 400

    400

    #A6A655

    oklch(70.8% 0.104 108.8)

  6. Step 500

    500

    #918F11

    oklch(63.1% 0.132 108.6)

  7. Step 600

    600

    #7A7800

    oklch(55.6% 0.12 108.6)

  8. Step 700

    700

    #666500

    oklch(49.1% 0.107 109.1)

  9. Step 800

    800

    #545200

    oklch(42.7% 0.092 108.1)

  10. Step 900

    900

    #464400

    oklch(37.6% 0.081 107.8)

  11. Step 950

    950

    #292803

    oklch(26.9% 0.054 108)

Export this scale for Tailwind in the Tailwind colors tool

#DBDCB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D8B40.014
Deuteranopia (no green cones)#E3DAB70.012
Tritanopia (no blue cones)#E1D7D10.044
Achromatopsia (no color)#D9D9D90.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBDCB6

    #DBDCB6

    oklch(88.4% 0.05 108.6)

  • #D7D4F9

    #D7D4F9

    oklch(88.4% 0.051 289)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBDCB6

    #DBDCB6

    oklch(88.4% 0.05 108.6)

  • #EBD6B4

    #EBD6B4

    oklch(88.5% 0.051 79.8)

  • #C9E1C1

    #C9E1C1

    oklch(88.3% 0.05 137.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBDCB6

    #DBDCB6

    oklch(88.4% 0.05 108.6)

  • #C5DAFB

    #C5DAFB

    oklch(88.3% 0.051 259.4)

  • #E7CFEF

    #E7CFEF

    oklch(88.4% 0.05 317.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBDCB6

    #DBDCB6

    oklch(88.4% 0.05 108.6)

  • #B7E0F4

    #B7E0F4

    oklch(88.4% 0.051 229)

  • #F4CCDE

    #F4CCDE

    oklch(88.5% 0.051 349.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBDCB6

    #DBDCB6

    oklch(88.4% 0.05 108.6)

  • #B3E4E5

    #B3E4E5

    oklch(88.5% 0.05 197.8)

  • #D7D4F9

    #D7D4F9

    oklch(88.4% 0.051 289)

  • #F9CCCC

    #F9CCCC

    oklch(88.4% 0.051 18.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBDCB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBDCB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.