#DBDBAA

Closest named color: Vanilla (#E9D8A6). oklch(87.9% 0.064 107.7), rgb(219, 219, 170).

Aa

Black text reads best on this color (14.72:1).

About this color

#DBDBAA is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.064 and its hue 108°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.019 away. Black text reads best on it, at 14.72:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.72:1
White text1.42:1

Values

HEX#DBDBAA
RGBrgb(219, 219, 170)
HSLhsl(60, 40%, 76%)
OKLCHoklch(87.9% 0.064 107.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBDBAA 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #DBDBAA 14.72:1 AAA Lc 83.2 Fine for body text
#DBDBAA text on white 1.42:1 Fails Lc 20.5 Dividers and decoration only
#DBDBAA text on black 14.72:1 AAA Lc -82.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EE

    oklch(97.1% 0.011 106.6)

  2. Step 100

    100

    #EBEBD9

    oklch(93.5% 0.024 106.9)

  3. Step 200

    200 (this color)

    #DBDBAA

    oklch(87.9% 0.064 107.7)

  4. Step 300

    300

    #C6C586

    oklch(80.9% 0.083 107.3)

  5. Step 400

    400

    #A9A634

    oklch(70.7% 0.132 107.9)

  6. Step 500

    500

    #938E00

    oklch(63.1% 0.135 107.2)

  7. Step 600

    600

    #7B7700

    oklch(55.5% 0.119 107.4)

  8. Step 700

    700

    #676400

    oklch(49% 0.105 107.7)

  9. Step 800

    800

    #555200

    oklch(42.8% 0.092 107.3)

  10. Step 900

    900

    #464400

    oklch(37.6% 0.081 107.8)

  11. Step 950

    950

    #2A2800

    oklch(27% 0.058 106.8)

Export this scale for Tailwind in the Tailwind colors tool

#DBDBAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D7A70.014
Deuteranopia (no green cones)#E4D9AC0.014
Tritanopia (no blue cones)#E2D5CE0.057
Achromatopsia (no color)#D8D8D80.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBDBAA

    #DBDBAA

    oklch(87.9% 0.064 107.7)

  • #D4D2FF

    #D4D2FF

    oklch(88% 0.062 287.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBDBAA

    #DBDBAA

    oklch(87.9% 0.064 107.7)

  • #EFD3A8

    #EFD3A8

    oklch(88% 0.064 78.4)

  • #C3E2B9

    #C3E2B9

    oklch(87.9% 0.064 138.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBDBAA

    #DBDBAA

    oklch(87.9% 0.064 107.7)

  • #BFD9FF

    #BFD9FF

    oklch(87.9% 0.06 257.8)

  • #E9CBF4

    #E9CBF4

    oklch(88% 0.064 317)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBDBAA

    #DBDBAA

    oklch(87.9% 0.064 107.7)

  • #ABE0F9

    #ABE0F9

    oklch(87.8% 0.064 228.5)

  • #F9C7DF

    #F9C7DF

    oklch(88% 0.064 348)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBDBAA

    #DBDBAA

    oklch(87.9% 0.064 107.7)

  • #A5E5E6

    #A5E5E6

    oklch(87.9% 0.064 197.3)

  • #D4D2FF

    #D4D2FF

    oklch(88% 0.062 287.1)

  • #FFC7C8

    #FFC7C8

    oklch(88% 0.064 17.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBDBAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBDBAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.