#DBDAFC

Closest named color: Lavender (#E6E6FA). oklch(90% 0.046 286.8), rgb(219, 218, 252).

Aa

Black text reads best on this color (15.44:1).

About this color

#DBDAFC is a light, muted purple. In OKLCH its lightness is 90%, its chroma 0.046 and its hue 287°. Its hue sits on the cool side of the wheel. The nearest named color is Lavender (#E6E6FA), ΔE 0.037 away. Black text reads best on it, at 15.44:1.

Hue familyPurples
Lightnesslight (90%)
Chromamuted (0.046)
Temperaturecool
Nearest nameLavender (#E6E6FA)
Black text15.44:1
White text1.35:1

Values

HEX#DBDAFC
RGBrgb(219, 218, 252)
HSLhsl(242, 85%, 92%)
OKLCHoklch(90% 0.046 286.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBDAFC 1.35:1 Fails Lc -20.2 Dividers and decoration only
Black text on #DBDAFC 15.44:1 AAA Lc 86.0 Fine for body text
#DBDAFC text on white 1.35:1 Fails Lc 17.6 Dividers and decoration only
#DBDAFC text on black 15.44:1 AAA Lc -86.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F5FB

    oklch(97.2% 0.008 286.3)

  2. Step 100

    100

    #E9E8F5

    oklch(93.6% 0.017 289.6)

  3. Step 200

    200 (this color)

    #DBDAFC

    oklch(90% 0.046 286.8)

  4. Step 300

    300

    #BDBBE6

    oklch(80.8% 0.06 287.1)

  5. Step 400

    400

    #9C98D9

    oklch(70.8% 0.094 286.5)

  6. Step 500

    500

    #857DCF

    oklch(63.2% 0.121 286.8)

  7. Step 600

    600

    #6F65BC

    oklch(55.7% 0.132 286.6)

  8. Step 700

    700

    #5D53A2

    oklch(49.1% 0.123 286.7)

  9. Step 800

    800

    #4C4483

    oklch(42.6% 0.102 287.1)

  10. Step 900

    900

    #3F3A69

    oklch(37.7% 0.079 286.8)

  11. Step 950

    950

    #25223E

    oklch(27% 0.051 287.4)

Export this scale for Tailwind in the Tailwind colors tool

#DBDAFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2DEFE0.014
Deuteranopia (no green cones)#D2DCFB0.013
Tritanopia (no blue cones)#D4DFE50.040
Achromatopsia (no color)#DDDDDD0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBDAFC

    #DBDAFC

    oklch(90% 0.046 286.8)

  • #E1E1BE

    #E1E1BE

    oklch(90.1% 0.046 107.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBDAFC

    #DBDAFC

    oklch(90% 0.046 286.8)

  • #CBE0FD

    #CBE0FD

    oklch(90% 0.046 256.5)

  • #EBD5F3

    #EBD5F3

    oklch(90% 0.047 317.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBDAFC

    #DBDAFC

    oklch(90% 0.046 286.8)

  • #F0DBBC

    #F0DBBC

    oklch(90.1% 0.047 77.6)

  • #D0E6C8

    #D0E6C8

    oklch(90.1% 0.047 137.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBDAFC

    #DBDAFC

    oklch(90% 0.046 286.8)

  • #F9D5C4

    #F9D5C4

    oklch(89.9% 0.047 46.8)

  • #C2E8D7

    #C2E8D7

    oklch(89.9% 0.046 166.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBDAFC

    #DBDAFC

    oklch(90% 0.046 286.8)

  • #FBD2D3

    #FBD2D3

    oklch(89.9% 0.046 16.4)

  • #E1E1BE

    #E1E1BE

    oklch(90.1% 0.046 107.3)

  • #BBE8E8

    #BBE8E8

    oklch(89.9% 0.046 196.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBDAFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBDAFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.