#DBC2A3

Closest named color: Pale Oak (#DBCFB0). oklch(82.7% 0.05 73), rgb(219, 194, 163).

Aa

Black text reads best on this color (12.25:1).

About this color

#DBC2A3 is a light, muted orange. In OKLCH its lightness is 83%, its chroma 0.050 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 12.25:1.

Hue familyOranges
Lightnesslight (83%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.25:1
White text1.71:1

Values

HEX#DBC2A3
RGBrgb(219, 194, 163)
HSLhsl(33, 44%, 75%)
OKLCHoklch(82.7% 0.05 73)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBC2A3 1.71:1 Fails Lc -34.6 Non-text elements, placeholder text
Black text on #DBC2A3 12.25:1 AAA Lc 73.0 Content text, not long reading
#DBC2A3 text on white 1.71:1 Fails Lc 30.8 Non-text elements, placeholder text
#DBC2A3 text on black 12.25:1 AAA Lc -72.0 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9DF

    oklch(93.7% 0.015 77.1)

  3. Step 200

    200

    #E5D7C5

    oklch(88.6% 0.029 74.3)

  4. Step 300

    300 (this color)

    #DBC2A3

    oklch(82.7% 0.05 73)

  5. Step 400

    400

    #C09967

    oklch(70.8% 0.081 72.8)

  6. Step 500

    500

    #AF7F3C

    oklch(63.1% 0.103 73)

  7. Step 600

    600

    #9A6713

    oklch(55.5% 0.112 73)

  8. Step 700

    700

    #845601

    oklch(49.2% 0.104 73.3)

  9. Step 800

    800

    #6B4609

    oklch(42.6% 0.086 72.9)

  10. Step 900

    900

    #573B13

    oklch(37.6% 0.067 72.5)

  11. Step 950

    950

    #33230D

    oklch(27% 0.042 73)

Export this scale for Tailwind in the Tailwind colors tool

#DBC2A3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CCC2A10.022
Deuteranopia (no green cones)#D1C8A40.020
Tritanopia (no blue cones)#E5BCB90.042
Achromatopsia (no color)#C6C6C60.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBC2A3

    #DBC2A3

    oklch(82.7% 0.05 73)

  • #B0C9E7

    #B0C9E7

    oklch(82.7% 0.05 253.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBC2A3

    #DBC2A3

    oklch(82.7% 0.05 73)

  • #E4BDAD

    #E4BDAD

    oklch(82.8% 0.05 43.5)

  • #CCC8A3

    #CCC8A3

    oklch(82.6% 0.05 102.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBC2A3

    #DBC2A3

    oklch(82.7% 0.05 73)

  • #A3CEDF

    #A3CEDF

    oklch(82.6% 0.051 224)

  • #C1C3E7

    #C1C3E7

    oklch(82.7% 0.05 282.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBC2A3

    #DBC2A3

    oklch(82.7% 0.05 73)

  • #A1D1CF

    #A1D1CF

    oklch(82.6% 0.05 193)

  • #D2BDDE

    #D2BDDE

    oklch(82.6% 0.051 313.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBC2A3

    #DBC2A3

    oklch(82.7% 0.05 73)

  • #AAD1BD

    #AAD1BD

    oklch(82.7% 0.05 162.8)

  • #B0C9E7

    #B0C9E7

    oklch(82.7% 0.05 253.1)

  • #DFBACF

    #DFBACF

    oklch(82.7% 0.051 343.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBC2A3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBC2A3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.