#DBBEAF

Closest named color: Silver (#C0C0C0). oklch(82.2% 0.039 49.1), rgb(219, 190, 175).

Aa

Black text reads best on this color (11.99:1).

About this color

#DBBEAF is a light, muted orange. In OKLCH its lightness is 82%, its chroma 0.039 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Silver (#C0C0C0), ΔE 0.042 away. Black text reads best on it, at 11.99:1.

Hue familyOranges
Lightnesslight (82%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameSilver (#C0C0C0)
Black text11.99:1
White text1.75:1

Values

HEX#DBBEAF
RGBrgb(219, 190, 175)
HSLhsl(20, 38%, 77%)
OKLCHoklch(82.2% 0.039 49.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBBEAF 1.75:1 Fails Lc -35.9 Non-text elements, placeholder text
Black text on #DBBEAF 11.99:1 AAA Lc 71.9 Content text, not long reading
#DBBEAF text on white 1.75:1 Fails Lc 31.9 Non-text elements, placeholder text
#DBBEAF text on black 11.99:1 AAA Lc -70.8 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200

    #E6D5CD

    oklch(88.5% 0.022 47)

  4. Step 300

    300 (this color)

    #DBBEAF

    oklch(82.2% 0.039 49.1)

  5. Step 400

    400

    #C2967E

    oklch(70.8% 0.063 49.9)

  6. Step 500

    500

    #B17B5E

    oklch(63.1% 0.079 49.1)

  7. Step 600

    600

    #9D6344

    oklch(55.6% 0.088 48.4)

  8. Step 700

    700

    #865235

    oklch(49.1% 0.082 49.2)

  9. Step 800

    800

    #6D432D

    oklch(42.7% 0.068 48)

  10. Step 900

    900

    #583928

    oklch(37.6% 0.052 49.4)

  11. Step 950

    950

    #342218

    oklch(27.1% 0.033 49.9)

Export this scale for Tailwind in the Tailwind colors tool

#DBBEAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6C0AE0.030
Deuteranopia (no green cones)#CCC6AF0.029
Tritanopia (no blue cones)#E4B9BA0.027
Achromatopsia (no color)#C4C4C40.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBBEAF

    #DBBEAF

    oklch(82.2% 0.039 49.1)

  • #ACCAD9

    #ACCAD9

    oklch(82.2% 0.039 229.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBBEAF

    #DBBEAF

    oklch(82.2% 0.039 49.1)

  • #DDBBBB

    #DDBBBB

    oklch(82.1% 0.039 18)

  • #D3C2A9

    #D3C2A9

    oklch(82.2% 0.039 77.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBBEAF

    #DBBEAF

    oklch(82.2% 0.039 49.1)

  • #A8CDCE

    #A8CDCE

    oklch(82.2% 0.039 198.4)

  • #B6C6DF

    #B6C6DF

    oklch(82.2% 0.039 259.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBBEAF

    #DBBEAF

    oklch(82.2% 0.039 49.1)

  • #ADCDC0

    #ADCDC0

    oklch(82.1% 0.039 168.8)

  • #C3C1DD

    #C3C1DD

    oklch(82.1% 0.039 288.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBBEAF

    #DBBEAF

    oklch(82.2% 0.039 49.1)

  • #B8CBB3

    #B8CBB3

    oklch(82.1% 0.039 139.2)

  • #ACCAD9

    #ACCAD9

    oklch(82.2% 0.039 229.5)

  • #D0BDD5

    #D0BDD5

    oklch(82.2% 0.039 319.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBBEAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBBEAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.