#DBBDAD

Closest named color: Silver (#C0C0C0). oklch(82% 0.041 49.8), rgb(219, 189, 173).

Aa

Black text reads best on this color (11.89:1).

About this color

#DBBDAD is a light, muted orange. In OKLCH its lightness is 82%, its chroma 0.041 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Silver (#C0C0C0), ΔE 0.043 away. Black text reads best on it, at 11.89:1.

Hue familyOranges
Lightnesslight (82%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameSilver (#C0C0C0)
Black text11.89:1
White text1.76:1

Values

HEX#DBBDAD
RGBrgb(219, 189, 173)
HSLhsl(21, 39%, 77%)
OKLCHoklch(82% 0.041 49.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBBDAD 1.76:1 Fails Lc -36.4 Non-text elements, placeholder text
Black text on #DBBDAD 11.89:1 AAA Lc 71.5 Content text, not long reading
#DBBDAD text on white 1.76:1 Fails Lc 32.4 Non-text elements, placeholder text
#DBBDAD text on black 11.89:1 AAA Lc -70.3 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200

    #E6D5CC

    oklch(88.4% 0.023 49.9)

  4. Step 300

    300 (this color)

    #DBBDAD

    oklch(82% 0.041 49.8)

  5. Step 400

    400

    #C3957C

    oklch(70.7% 0.066 49.8)

  6. Step 500

    500

    #B37A5B

    oklch(63.1% 0.084 49.2)

  7. Step 600

    600

    #9E6341

    oklch(55.7% 0.091 50)

  8. Step 700

    700

    #875133

    oklch(49% 0.085 49)

  9. Step 800

    800

    #6E432A

    oklch(42.8% 0.071 50.2)

  10. Step 900

    900

    #593927

    oklch(37.8% 0.054 49.9)

  11. Step 950

    950

    #342117

    oklch(26.9% 0.034 48.6)

Export this scale for Tailwind in the Tailwind colors tool

#DBBDAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C5BFAC0.032
Deuteranopia (no green cones)#CCC5AD0.029
Tritanopia (no blue cones)#E4B8B80.027
Achromatopsia (no color)#C3C3C30.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBBDAD

    #DBBDAD

    oklch(82% 0.041 49.8)

  • #AACADA

    #AACADA

    oklch(82.1% 0.041 229.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBBDAD

    #DBBDAD

    oklch(82% 0.041 49.8)

  • #DEBAB9

    #DEBAB9

    oklch(82% 0.042 19.9)

  • #D2C2A7

    #D2C2A7

    oklch(82% 0.041 80.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBBDAD

    #DBBDAD

    oklch(82% 0.041 49.8)

  • #A6CDCE

    #A6CDCE

    oklch(82.1% 0.041 198.3)

  • #B5C5DF

    #B5C5DF

    oklch(82% 0.041 260.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBBDAD

    #DBBDAD

    oklch(82% 0.041 49.8)

  • #ABCDC0

    #ABCDC0

    oklch(82% 0.041 170.1)

  • #C3C0DD

    #C3C0DD

    oklch(81.9% 0.04 290.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBBDAD

    #DBBDAD

    oklch(82% 0.041 49.8)

  • #B7CBB2

    #B7CBB2

    oklch(82% 0.041 139.4)

  • #AACADA

    #AACADA

    oklch(82.1% 0.041 229.5)

  • #D0BCD5

    #D0BCD5

    oklch(82% 0.041 319.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBBDAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBBDAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.