#DBAD3D

Closest named color: Goldenrod (#DAA520). oklch(77% 0.136 85.7), rgb(219, 173, 61).

Aa

Black text reads best on this color (10.05:1).

About this color

#DBAD3D is a medium-light, moderately saturated orange. In OKLCH its lightness is 77%, its chroma 0.136 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Goldenrod (#DAA520), ΔE 0.022 away. Black text reads best on it, at 10.05:1.

Hue familyOranges
Lightnessmedium-light (77%)
Chromamoderately saturated (0.136)
Temperaturewarm
Nearest nameGoldenrod (#DAA520)
Black text10.05:1
White text2.08:1

Values

HEX#DBAD3D
RGBrgb(219, 173, 61)
HSLhsl(43, 69%, 55%)
OKLCHoklch(77% 0.136 85.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBAD3D 2.08:1 Fails Lc -45.3 Large or bold text, headings
Black text on #DBAD3D 10.05:1 AAA Lc 63.3 Content text, not long reading
#DBAD3D text on white 2.08:1 Fails Lc 40.7 Non-text elements, placeholder text
#DBAD3D text on black 10.05:1 AAA Lc -61.6 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FBF5E8

    oklch(97.1% 0.018 86.1)

  2. Step 100

    100

    #F6E9CD

    oklch(93.7% 0.039 86.1)

  3. Step 200

    200

    #F0D6A0

    oklch(88.5% 0.075 85.1)

  4. Step 300

    300 (this color)

    #DBAD3D

    oklch(77% 0.136 85.7)

  5. Step 400

    400

    #C99800

    oklch(70.7% 0.145 85.4)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DBAD3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C2AC2D0.042
Deuteranopia (no green cones)#CDB8420.033
Tritanopia (no blue cones)#ED9E960.121
Achromatopsia (no color)#B3B3B30.136

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBAD3D

    #DBAD3D

    oklch(77% 0.136 85.7)

  • #91B2FF

    #91B2FF

    oklch(76.9% 0.117 266)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBAD3D

    #DBAD3D

    oklch(77% 0.136 85.7)

  • #F69C58

    #F69C58

    oklch(77.1% 0.136 56)

  • #B1BE50

    #B1BE50

    oklch(76.9% 0.135 115.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBAD3D

    #DBAD3D

    oklch(77% 0.136 85.7)

  • #4CC1FF

    #4CC1FF

    oklch(77.1% 0.136 235.8)

  • #BBA2FF

    #BBA2FF

    oklch(77% 0.132 295.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBAD3D

    #DBAD3D

    oklch(77% 0.136 85.7)

  • #00CBDD

    #00CBDD

    oklch(76.9% 0.132 206.1)

  • #E095E3

    #E095E3

    oklch(77% 0.135 325.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBAD3D

    #DBAD3D

    oklch(77% 0.136 85.7)

  • #2CD0B0

    #2CD0B0

    oklch(77% 0.136 175.5)

  • #91B2FF

    #91B2FF

    oklch(76.9% 0.117 266)

  • #F88EB7

    #F88EB7

    oklch(77.1% 0.136 356.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBAD3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBAD3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.