#DBAAA0

Closest named color: Pinkish Grey (#C8ACA9). oklch(78% 0.06 31.6), rgb(219, 170, 160).

Aa

Black text reads best on this color (10.26:1).

About this color

#DBAAA0 is a light, muted red. In OKLCH its lightness is 78%, its chroma 0.060 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Pinkish Grey (#C8ACA9), ΔE 0.030 away. Black text reads best on it, at 10.26:1.

Hue familyReds
Lightnesslight (78%)
Chromamuted (0.060)
Temperaturewarm
Nearest namePinkish Grey (#C8ACA9)
Black text10.26:1
White text2.04:1

Values

HEX#DBAAA0
RGBrgb(219, 170, 160)
HSLhsl(10, 45%, 74%)
OKLCHoklch(78% 0.06 31.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBAAA0 2.04:1 Fails Lc -44.3 Non-text elements, placeholder text
Black text on #DBAAA0 10.26:1 AAA Lc 64.2 Content text, not long reading
#DBAAA0 text on white 2.04:1 Fails Lc 39.8 Non-text elements, placeholder text
#DBAAA0 text on black 10.26:1 AAA Lc -62.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FBF4F2

    oklch(97.2% 0.008 36.6)

  2. Step 100

    100

    #F5E6E3

    oklch(93.6% 0.017 31.1)

  3. Step 200

    200

    #EED2CC

    oklch(88.5% 0.033 32.1)

  4. Step 300

    300 (this color)

    #DBAAA0

    oklch(78% 0.06 31.6)

  5. Step 400

    400

    #D58A7B

    oklch(70.6% 0.095 31.9)

  6. Step 500

    500

    #C86B5A

    oklch(63.1% 0.122 31.6)

  7. Step 600

    600

    #B4513F

    oklch(55.7% 0.133 32)

  8. Step 700

    700

    #9A4131

    oklch(49.1% 0.123 32.1)

  9. Step 800

    800

    #7D362A

    oklch(42.7% 0.102 31.4)

  10. Step 900

    900

    #653026

    oklch(37.8% 0.079 32)

  11. Step 950

    950

    #3B1C17

    oklch(26.9% 0.05 30.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBAAA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B4B09F0.059
Deuteranopia (no green cones)#C0B9A00.054
Tritanopia (no blue cones)#E7A4A70.028
Achromatopsia (no color)#B5B5B50.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBAAA0

    #DBAAA0

    oklch(78% 0.06 31.6)

  • #8BC2CE

    #8BC2CE

    oklch(78% 0.059 212.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBAAA0

    #DBAAA0

    oklch(78% 0.06 31.6)

  • #D9A8B5

    #D9A8B5

    oklch(78% 0.06 1)

  • #D4AF91

    #D4AF91

    oklch(77.9% 0.06 60.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBAAA0

    #DBAAA0

    oklch(78% 0.06 31.6)

  • #8DC4BA

    #8DC4BA

    oklch(77.9% 0.059 182.2)

  • #96BDDB

    #96BDDB

    oklch(78% 0.06 241.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBAAA0

    #DBAAA0

    oklch(78% 0.06 31.6)

  • #9CC3A5

    #9CC3A5

    oklch(78.1% 0.059 151.8)

  • #A9B6DF

    #A9B6DF

    oklch(78% 0.06 271.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBAAA0

    #DBAAA0

    oklch(78% 0.06 31.6)

  • #B1BE94

    #B1BE94

    oklch(78% 0.059 121.7)

  • #8BC2CE

    #8BC2CE

    oklch(78% 0.059 212.7)

  • #BEAFD8

    #BEAFD8

    oklch(78% 0.06 301.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBAAA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBAAA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.