#D9B9AC

Closest named color: Silver (#C0C0C0). oklch(81% 0.041 43.3), rgb(217, 185, 172).

Aa

Black text reads best on this color (11.48:1).

About this color

#D9B9AC is a light, muted orange. In OKLCH its lightness is 81%, its chroma 0.041 and its hue 43°. Its hue sits on the warm side of the wheel. The nearest named color is Silver (#C0C0C0), ΔE 0.041 away. Black text reads best on it, at 11.48:1.

Hue familyOranges
Lightnesslight (81%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameSilver (#C0C0C0)
Black text11.48:1
White text1.82:1

Values

HEX#D9B9AC
RGBrgb(217, 185, 172)
HSLhsl(17, 37%, 76%)
OKLCHoklch(81% 0.041 43.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9B9AC 1.82:1 Fails Lc -38.3 Non-text elements, placeholder text
Black text on #D9B9AC 11.48:1 AAA Lc 69.7 Content text, not long reading
#D9B9AC text on white 1.82:1 Fails Lc 34.2 Non-text elements, placeholder text
#D9B9AC text on black 11.48:1 AAA Lc -68.4 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E7E4

    oklch(93.5% 0.012 37.4)

  3. Step 200

    200

    #E7D5CD

    oklch(88.5% 0.023 45.6)

  4. Step 300

    300 (this color)

    #D9B9AC

    oklch(81% 0.041 43.3)

  5. Step 400

    400

    #C59480

    oklch(70.8% 0.066 43.2)

  6. Step 500

    500

    #B57960

    oklch(63.2% 0.084 43.4)

  7. Step 600

    600

    #A06146

    oklch(55.7% 0.091 43.7)

  8. Step 700

    700

    #895038

    oklch(49.2% 0.085 43.3)

  9. Step 800

    800

    #6F422E

    oklch(42.8% 0.07 44.4)

  10. Step 900

    900

    #5A3829

    oklch(37.7% 0.055 44.5)

  11. Step 950

    950

    #352118

    oklch(27% 0.035 45)

Export this scale for Tailwind in the Tailwind colors tool

#D9B9AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C1BCAB0.035
Deuteranopia (no green cones)#C8C2AC0.033
Tritanopia (no blue cones)#E2B4B50.025
Achromatopsia (no color)#C0C0C00.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9B9AC

    #D9B9AC

    oklch(81% 0.041 43.3)

  • #A5C7D5

    #A5C7D5

    oklch(80.9% 0.041 224.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9B9AC

    #D9B9AC

    oklch(81% 0.041 43.3)

  • #DAB7B9

    #DAB7B9

    oklch(81% 0.04 14.1)

  • #D2BDA4

    #D2BDA4

    oklch(80.9% 0.042 72)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9B9AC

    #D9B9AC

    oklch(81% 0.041 43.3)

  • #A3CAC8

    #A3CAC8

    oklch(81% 0.041 192.5)

  • #AFC3DC

    #AFC3DC

    oklch(81% 0.042 254.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9B9AC

    #D9B9AC

    oklch(81% 0.041 43.3)

  • #AACAB9

    #AACAB9

    oklch(81.1% 0.042 162.2)

  • #BDBEDB

    #BDBEDB

    oklch(81% 0.041 283.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9B9AC

    #D9B9AC

    oklch(81% 0.041 43.3)

  • #B7C7AC

    #B7C7AC

    oklch(81% 0.041 132.5)

  • #A5C7D5

    #A5C7D5

    oklch(80.9% 0.041 224.8)

  • #CABAD4

    #CABAD4

    oklch(81% 0.04 312.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9B9AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9B9AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.